diff examples/E02_squares.nim @ 163:25d97fa0ad5c

fix: API change for shader attributes
author Sam <sam@basx.dev>
date Sat, 29 Apr 2023 18:29:19 +0700
parents ae8b0d89a2ee
children 84fd522fdf3f
line wrap: on
line diff
--- a/examples/E02_squares.nim	Sat Apr 29 17:41:40 2023 +0700
+++ b/examples/E02_squares.nim	Sat Apr 29 18:29:19 2023 +0700
@@ -46,9 +46,9 @@
 
   const
     vertexInput = @[
-      attr[Vec3f]("position", memoryLocation=VRAM),
-      attr[Vec3f]("color", memoryLocation=VRAMVisible),
-      attr[uint32]("index", memoryLocation=VRAM),
+      attr[Vec3f]("position"),
+      attr[Vec3f]("color", memoryPerformanceHint=PreferFastWrite),
+      attr[uint32]("index"),
     ]
     vertexOutput = @[attr[Vec3f]("outcolor")]
     uniforms = @[attr[float32]("time")]