Mercurial > games > semicongine
diff tests/test_mesh.nim @ 321:30117d8f0052
did next step in renderpipeline-refactoring, using shaderconfiguration objects instead for less ambigious shader-pipeline configuration
author | Sam <sam@basx.dev> |
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date | Tue, 15 Aug 2023 23:51:37 +0700 |
parents | e656c0aad093 |
children | 27aaf43e18b4 |