Mercurial > games > semicongine
diff examples/E03_hello_cube.nim @ 624:3f13de7d8ec4
fix: API change for shader attributes
author | Sam <sam@basx.dev> |
---|---|
date | Sat, 29 Apr 2023 18:29:19 +0700 |
parents | f41c1b78cf5b |
children | c33c8e156e3e |
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--- a/examples/E03_hello_cube.nim Sat Apr 29 17:41:40 2023 +0700 +++ b/examples/E03_hello_cube.nim Sat Apr 29 18:29:19 2023 +0700 @@ -51,8 +51,8 @@ const vertexInput = @[ - attr[Vec3f]("position", memoryLocation=VRAM), - attr[Vec3f]("color", memoryLocation=VRAMVisible), + attr[Vec3f]("position"), + attr[Vec3f]("color", memoryPerformanceHint=PreferFastWrite), ] vertexOutput = @[attr[Vec3f]("outcolor")] uniforms = @[