Mercurial > games > semicongine
diff semiconginev2/contrib/lodepng.c @ 1251:3f98ad20a9d3
add: render by-node instead of by-mesh
author | sam <sam@basx.dev> |
---|---|
date | Fri, 26 Jul 2024 20:34:02 +0700 |
parents | e8b3dc80e48e |
children |
author | sam <sam@basx.dev> |
---|---|
date | Fri, 26 Jul 2024 20:34:02 +0700 |
parents | e8b3dc80e48e |
children |