Mercurial > games > semicongine
diff examples/E10_pong.nim @ 99:4deffc94484a
add: vertex and (initial) shader types and methods
author | Sam <sam@basx.dev> |
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date | Tue, 14 Mar 2023 13:21:40 +0700 |
parents | 8bfcaed87cd6 |
children | a4e6e76128e6 |
author | Sam <sam@basx.dev> |
---|---|
date | Tue, 14 Mar 2023 13:21:40 +0700 |
parents | 8bfcaed87cd6 |
children | a4e6e76128e6 |