Mercurial > games > semicongine
diff examples/E04_input.nim @ 288:5af702c95b16
add: what seems like a working animation system, atm integrated with entities, will add more for meshes
author | Sam <sam@basx.dev> |
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date | Wed, 14 Jun 2023 22:55:00 +0700 |
parents | 95281f2db400 |
children | da0bd61abe91 |