Mercurial > games > semicongine
diff tests/test_gltf.nim @ 1414:5e5a3311ca44
did: small improvment to allow easy adjustment of shader-code
author | sam <sam@basx.dev> |
---|---|
date | Fri, 27 Dec 2024 17:20:31 +0700 |
parents | df3c075e5dea |
children | 3b8a736c45a7 |
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--- a/tests/test_gltf.nim Fri Dec 27 16:43:58 2024 +0700 +++ b/tests/test_gltf.nim Fri Dec 27 17:20:31 2024 +0700 @@ -135,7 +135,7 @@ renderdata.assignBuffers(descriptors) var pipeline = - createPipeline[Shader](renderPass = vulkan.swapchain.renderPass, cullMode = []) + createPipeline(Shader(), renderPass = vulkan.swapchain.renderPass, cullMode = []) initDescriptorSet(renderdata, pipeline.descriptorSetLayouts[0], descriptors) renderdata.flushAllMemory()