diff examples/E02_squares.nim @ 714:5f7ec8d1bd33

fix: API changes
author sam <sam@basx.dev>
date Wed, 24 May 2023 01:31:21 +0700
parents d84b2e88776a
children dcc12ab20a91
line wrap: on
line diff
--- a/examples/E02_squares.nim	Wed May 24 01:31:02 2023 +0700
+++ b/examples/E02_squares.nim	Wed May 24 01:31:21 2023 +0700
@@ -82,7 +82,7 @@
   myengine.setRenderer(myengine.gpuDevice.simpleForwardRenderPass(vertexCode, fragmentCode))
 
   var scene = newScene("scene", newEntity("scene", newEntity("squares", squaremesh)))
-  myengine.addScene(scene, vertexInput)
+  myengine.addScene(scene, vertexInput, @[])
   scene.addShaderGlobal("time", 0.0'f32)
   while myengine.updateInputs() == Running and not myengine.keyWasPressed(Escape):
     setShaderGlobal(scene, "time", getShaderGlobal[float32](scene, "time") + 0.0005'f)