Mercurial > games > semicongine
diff notes @ 497:797f6f9c9d73
did: migrate rest of make functionality
author | Sam <sam@basx.dev> |
---|---|
date | Mon, 16 Jan 2023 00:45:31 +0700 |
parents | 0c18638c7217 |
children | 6859bcfabc62 |
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--- a/notes Mon Jan 16 00:35:41 2023 +0700 +++ b/notes Mon Jan 16 00:45:31 2023 +0700 @@ -18,7 +18,7 @@ Rendering: - [x] Uniforms -- [ ] Per-instance vertex attributes +- [x] Per-instance vertex attributes - [ ] Textures - [ ] Depth buffering @@ -27,9 +27,10 @@ - [ ] Mipmaps - [ ] Multisampling - [ ] Better scenegraph API +- [ ] Instanced drawing Build-system: -- [ ] move all of Makefile to config.nims +- [x] move all of Makefile to config.nims Asset handling: - [ ] Mesh files (Wavefront OBJ, MTL) (use something from sketchfab to get started, e.g. https://sketchfab.com/nigelgoh)