Mercurial > games > semicongine
diff examples/E04_input.nim @ 560:8de8a2102071
add: vertex and (initial) shader types and methods
author | Sam <sam@basx.dev> |
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date | Tue, 14 Mar 2023 13:21:40 +0700 |
parents | 21c276c0a968 |
children | fdd80220b5ff |
author | Sam <sam@basx.dev> |
---|---|
date | Tue, 14 Mar 2023 13:21:40 +0700 |
parents | 21c276c0a968 |
children | fdd80220b5ff |