Mercurial > games > semicongine
diff fuhtark_test/include/winapi/d3dx8core.h @ 1500:91c8c3b7cbf0
add: futhark tests for generating vulkan api
| author | sam <sam@basx.dev> |
|---|---|
| date | Wed, 26 Nov 2025 21:36:48 +0700 |
| parents | |
| children |
line wrap: on
line diff
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/fuhtark_test/include/winapi/d3dx8core.h Wed Nov 26 21:36:48 2025 +0700 @@ -0,0 +1,132 @@ +/* + * Copyright (C) 2002 Raphael Junqueira + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; either + * version 2.1 of the License, or (at your option) any later version. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA + */ + +#ifndef __WINE_D3DX8CORE_H +#define __WINE_D3DX8CORE_H + +#include <d3d8.h> + +/***************************************************************************** + * #defines and error codes + */ +#define D3DXASM_DEBUG 1 +#define D3DXASM_SKIPVALIDATION 2 + +#define _FACD3D 0x876 +#define MAKE_D3DXHRESULT( code ) MAKE_HRESULT( 1, _FACD3D, code ) + +/* + * Direct3D Errors + */ +#define D3DXERR_CANNOTATTRSORT MAKE_D3DXHRESULT(2158) +#define D3DXERR_CANNOTMODIFYINDEXBUFFER MAKE_D3DXHRESULT(2159) +#define D3DXERR_INVALIDMESH MAKE_D3DXHRESULT(2160) +#define D3DXERR_SKINNINGNOTSUPPORTED MAKE_D3DXHRESULT(2161) +#define D3DXERR_TOOMANYINFLUENCES MAKE_D3DXHRESULT(2162) +#define D3DXERR_INVALIDDATA MAKE_D3DXHRESULT(2163) + +/***************************************************************************** + * Predeclare the interfaces + */ +DEFINE_GUID(IID_ID3DXBuffer, 0x1,0x1,0x4,0xB0,0xCF,0x98,0xFE,0xFD,0xFF,0x95,0x12);/* FIXME */ +typedef struct ID3DXBuffer *LPD3DXBUFFER; +DEFINE_GUID(IID_ID3DXFont, 0x1,0x1,0x4,0xB0,0xCF,0x98,0xFE,0xFD,0xFF,0x95,0x13);/* FIXME */ +typedef struct ID3DXFont *LPD3DXFONT; + +/***************************************************************************** + * ID3DXBuffer interface + */ +#define INTERFACE ID3DXBuffer +DECLARE_INTERFACE_(ID3DXBuffer,IUnknown) +{ + /*** IUnknown methods ***/ + STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; + STDMETHOD_(ULONG,AddRef)(THIS) PURE; + STDMETHOD_(ULONG,Release)(THIS) PURE; + /*** ID3DXBuffer methods ***/ + STDMETHOD_(LPVOID,GetBufferPointer)(THIS) PURE; + STDMETHOD_(DWORD,GetBufferSize)(THIS) PURE; +}; +#undef INTERFACE + +#if !defined(__cplusplus) || defined(CINTERFACE) +/*** IUnknown methods ***/ +#define ID3DXBuffer_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) +#define ID3DXBuffer_AddRef(p) (p)->lpVtbl->AddRef(p) +#define ID3DXBuffer_Release(p) (p)->lpVtbl->Release(p) +/*** ID3DXBuffer methods ***/ +#define ID3DXBuffer_GetBufferPointer(p) (p)->lpVtbl->GetBufferPointer(p) +#define ID3DXBuffer_GetBufferSize(p) (p)->lpVtbl->GetBufferSize(p) +#endif + +/***************************************************************************** + * ID3DXFont interface + */ +#define INTERFACE ID3DXFont +DECLARE_INTERFACE_(ID3DXFont,IUnknown) +{ + /*** IUnknown methods ***/ + STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; + STDMETHOD_(ULONG,AddRef)(THIS) PURE; + STDMETHOD_(ULONG,Release)(THIS) PURE; + /*** ID3DXFont methods ***/ + STDMETHOD(Begin)(THIS) PURE; + STDMETHOD(DrawTextA)(THIS) PURE; + STDMETHOD(End)(THIS) PURE; +}; +#undef INTERFACE + +#if !defined(__cplusplus) || defined(CINTERFACE) +/*** IUnknown methods ***/ +#define ID3DXFont_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) +#define ID3DXFont_AddRef(p) (p)->lpVtbl->AddRef(p) +#define ID3DXFont_Release(p) (p)->lpVtbl->Release(p) +/*** ID3DXFont methods ***/ +#define ID3DXFont_Begin(p) (p)->lpVtbl->Begin(p) +#define ID3DXFont_DrawTextA(p,a,b,c,d,e)(p)->lpVtbl->DrawText(p,a,b,c,d,e) +#define ID3DXFont_End(p) (p)->lpVtbl->End(p) +#endif + +/************************************************************************************* + * Define entrypoints + */ +#ifdef __cplusplus +extern "C" { +#endif + +HRESULT WINAPI D3DXCreateBuffer(DWORD NumBytes, LPD3DXBUFFER* ppBuffer); +HRESULT WINAPI D3DXCreateFont(LPDIRECT3DDEVICE8 pDevice, HFONT hFont, LPD3DXFONT* ppFont); +UINT WINAPI D3DXGetFVFVertexSize(DWORD FVF); +HRESULT WINAPI D3DXAssembleShader(LPCVOID pSrcData, UINT SrcDataLen, DWORD Flags, + LPD3DXBUFFER* ppConstants, + LPD3DXBUFFER* ppCompiledShader, + LPD3DXBUFFER* ppCompilationErrors); +HRESULT WINAPI D3DXAssembleShaderFromFileA(LPCSTR pSrcFile, DWORD Flags, + LPD3DXBUFFER* ppConstants, + LPD3DXBUFFER* ppCompiledShader, + LPD3DXBUFFER* ppCompilationErrors); +HRESULT WINAPI D3DXAssembleShaderFromFileW(LPCWSTR pSrcFile, DWORD Flags, + LPD3DXBUFFER* ppConstants, + LPD3DXBUFFER* ppCompiledShader, + LPD3DXBUFFER* ppCompilationErrors); + +#ifdef __cplusplus +} +#endif + +#endif /* __WINE_D3DX8CORE_H */
