Mercurial > games > semicongine
diff examples/E02_squares.nim @ 682:9767dec81193
did: update progress, change roadmap to use glTF instead of OBJ (this seems to be super cool!)
author | Sam <sam@basx.dev> |
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date | Sat, 13 May 2023 19:32:28 +0700 |
parents | d84b2e88776a |
children | 5f7ec8d1bd33 |