Mercurial > games > semicongine
diff examples/E02_squares.nim @ 323:9defff46da48
add: first complete working version of multiple materials and shaders per scene, yipie :)
author | Sam <sam@basx.dev> |
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date | Sat, 19 Aug 2023 22:24:06 +0700 |
parents | b145a05c2459 |
children | 887ddc8d45fd |