Mercurial > games > semicongine
diff examples/E04_input.nim @ 253:ad078e26a1c7
fix: API changes
author | sam <sam@basx.dev> |
---|---|
date | Wed, 24 May 2023 01:31:21 +0700 |
parents | beb41c93aa3f |
children | 95281f2db400 |
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--- a/examples/E04_input.nim Wed May 24 01:31:02 2023 +0700 +++ b/examples/E04_input.nim Wed May 24 01:31:21 2023 +0700 @@ -172,7 +172,7 @@ # set up rendering myengine.setRenderer(myengine.gpuDevice.simpleForwardRenderPass(vertexCode, fragmentCode, clearColor=newVec4f(0, 0, 0.5))) - myengine.addScene(scene, vertexInput, transformAttribute="transform") + myengine.addScene(scene, vertexInput, @[], transformAttribute="transform") scene.addShaderGlobal("projection", Unit4f32) # mainloop