Mercurial > games > semicongine
diff config.nims @ 22:b45a5d338cd0
did: improve alotof_triangles example, remove glslang lib, use only binary, easier cross-compilation
author | Sam <sam@basx.dev> |
---|---|
date | Wed, 11 Jan 2023 00:43:17 +0700 |
parents | 316923e9247c |
children | 71bbe11d8de8 |
line wrap: on
line diff
--- a/config.nims Tue Jan 10 00:24:37 2023 +0700 +++ b/config.nims Wed Jan 11 00:43:17 2023 +0700 @@ -44,14 +44,16 @@ task build_windows_debug, "build windows debug": compilerFlags() compilerFlagsDebug() - compilerFlagsDebugWindows() + # compilerFlagsDebugWindows() + switch("define", "mingw") buildbase.joinPath("debug/windows").mkDir() setCommand "c" task build_windows_release, "build windows release": compilerFlags() compilerFlagsRelease() - compilerFlagsReleaseWindows() + # compilerFlagsReleaseWindows() + switch("define", "mingw") buildbase.joinPath("release/windows").mkDir() setCommand "c"