Mercurial > games > semicongine
diff config.nims @ 650:be6e0f89645a
add: initial code for texture support, not finished, had to completely refactor how to handle material-data (ie scene-wide data, sorry if you ever read this
author | Sam <sam@basx.dev> |
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date | Fri, 05 May 2023 23:45:50 +0700 |
parents | c3c772512e7c |
children | 93f661a20f74 |