diff tests/test_gltf.nim @ 1281:c09cdff9a97e

merge
author sam <sam@basx.dev>
date Mon, 29 Jul 2024 15:53:03 +0700
parents a89a70ea3da2 e0ba4aead324
children 0369fa1ffbd9
line wrap: on
line diff
--- a/tests/test_gltf.nim	Mon Jul 29 15:49:37 2024 +0700
+++ b/tests/test_gltf.nim	Mon Jul 29 15:53:03 2024 +0700
@@ -29,7 +29,7 @@
       emissive: Vec4f = vec4(0, 0, 0, 0)
       # emissiveTexture: int32 = -1
     MainDescriptors = object
-      materials: array[32, GPUValue[Material, UniformBuffer]]
+      materials: array[50, GPUValue[Material, UniformBuffer]]
       camera: GPUValue[Camera, UniformBufferMapped]
     Shader = object
       objectData {.PushConstantAttribute.}: ObjectData
@@ -129,7 +129,7 @@
       renderdata.AssignBuffers(primitive[0])
   renderdata.AssignBuffers(descriptors)
 
-  var pipeline = CreatePipeline[Shader](renderPass = vulkan.swapchain.renderPass)
+  var pipeline = CreatePipeline[Shader](renderPass = vulkan.swapchain.renderPass, cullMode=[])
   InitDescriptorSet(renderdata, pipeline.descriptorSetLayouts[0], descriptors)
 
   renderdata.FlushAllMemory()