diff README.md @ 60:c57285d292b6

did: deep refactoring of handling vertrex attribute and buffer updates, don't ask ;(
author Sam <sam@basx.dev>
date Sun, 22 Jan 2023 22:46:53 +0700
parents 547f3a374271
children 02bc1232905c
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--- a/README.md	Fri Jan 20 16:53:37 2023 +0700
+++ b/README.md	Sun Jan 22 22:46:53 2023 +0700
@@ -41,8 +41,10 @@
 - [ ] Depth buffering
 - [ ] Mipmaps 
 - [ ] Multisampling 
-- [~] Instanced drawing (using it currently but number of instances is hardcoded to 1
+- [~] Instanced drawing (currently can use instance attributes, but we only support a single instance per mesh)
 - [ ] Fullscreen mode + switch between modes
+- [ ] Fixed framerate
+- [ ] Allow multipel Uniform blocks
 
 Build-system:
 - [x] move all of Makefile to config.nims
@@ -71,3 +73,4 @@
 - [ ] Animation system
 - [ ] Sprite system
 - [ ] Particle system
+- [ ] Query and display rendering information from Vulkan