Mercurial > games > semicongine
diff semicongine/mesh.nim @ 912:c72b246d8413
add: config loader; fix: circle-mesh
author | Sam <sam@basx.dev> |
---|---|
date | Sun, 10 Mar 2024 20:02:11 +0700 |
parents | d9b250767942 |
children | c5ca795af740 |
line wrap: on
line diff
--- a/semicongine/mesh.nim Sat Mar 09 23:06:27 2024 +0700 +++ b/semicongine/mesh.nim Sun Mar 10 20:02:11 2024 +0700 @@ -492,17 +492,17 @@ inc instanceCounter let - half_w = width / 2 - half_h = height / 2 + rX = width / 2 + rY = height / 2 c = toRGBA(color) step = (2'f32 * PI) / float32(nSegments) var - pos = @[newVec3f(0, 0), newVec3f(0, half_h)] + pos = @[newVec3f(0, 0), newVec3f(rX, 0)] col = @[c, c] - for i in 0 .. nSegments: - pos.add newVec3f(cos(float32(i) * step) * half_w, sin(float32(i) * step) * half_h) + for i in 1 .. nSegments: + pos.add newVec3f(cos(float32(i) * step) * rX, sin(float32(i) * step) * rY) col.add c - result[].smallIndices.add [uint16(0), uint16(i + 1), uint16(i + 2)] + result[].smallIndices.add [uint16(0), uint16(i), uint16(i + 1)] result[].initVertexAttribute(DEFAULT_POSITION_ATTRIBUTE, pos) result[].initVertexAttribute("color", col)