Mercurial > games > semicongine
diff examples/E10_pong.nim @ 956:cca6f1a675db
fix: again, I think, I have now a correct syncing of vertex buffers updates and drawing of multiple frames in flight XD
author | sam <sam@basx.dev> |
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date | Mon, 01 Apr 2024 22:42:50 +0700 |
parents | 887ddc8d45fd |
children | 2ba3f18e7cad |