Mercurial > games > semicongine
diff semiconginev2/rendering.nim @ 1249:d83726af7abb
did: first triangles getting loaded from gltf
author | sam <sam@basx.dev> |
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date | Thu, 25 Jul 2024 22:41:24 +0700 |
parents | e8b3dc80e48e |
children | 01e9f41d35b1 |
author | sam <sam@basx.dev> |
---|---|
date | Thu, 25 Jul 2024 22:41:24 +0700 |
parents | e8b3dc80e48e |
children | 01e9f41d35b1 |