Mercurial > games > semicongine
diff README.md @ 753:eb5ae1f1bc87
fix: do not apply last frame value after animation has stopped
author | Sam <sam@basx.dev> |
---|---|
date | Tue, 20 Jun 2023 00:30:58 +0700 |
parents | 8a1c04f64f3d |
children | f25e9e19b5fa |
author | Sam <sam@basx.dev> |
---|---|
date | Tue, 20 Jun 2023 00:30:58 +0700 |
parents | 8a1c04f64f3d |
children | f25e9e19b5fa |