Mercurial > games > semicongine
view src/semicongine/vulkan/physicaldevice.nim @ 588:008592db0442
did: big refactoring
author | Sam <sam@basx.dev> |
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date | Wed, 12 Apr 2023 01:20:53 +0700 |
parents | f31a9821ae1c |
children | de9dff24c422 |
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from std/enumerate import enumerate import std/tables import std/sequtils import ./api import ./utils import ./instance type PhysicalDevice* = object vk*: VkPhysicalDevice name*: string devicetype*: VkPhysicalDeviceType surface*: VkSurfaceKHR QueueFamily* = object device: PhysicalDevice properties*: VkQueueFamilyProperties index*: uint32 flags*: seq[VkQueueFlagBits] proc getProperties*(device: PhysicalDevice): VkPhysicalDeviceProperties = assert device.vk.valid device.vk.vkGetPhysicalDeviceProperties(addr result) proc getPhysicalDevices*(instance: Instance): seq[PhysicalDevice] = assert instance.vk.valid assert instance.surface.valid var nDevices: uint32 checkVkResult vkEnumeratePhysicalDevices(instance.vk, addr(nDevices), nil) var devices = newSeq[VkPhysicalDevice](nDevices) checkVkResult vkEnumeratePhysicalDevices(instance.vk, addr(nDevices), devices.toCPointer) for i in 0 ..< nDevices: var device = PhysicalDevice(vk: devices[i], surface: instance.surface) let props = device.getProperties() device.name = props.deviceName.cleanString() device.devicetype = props.deviceType result.add device proc getExtensions*(device: PhysicalDevice): seq[string] = assert device.vk.valid var extensionCount: uint32 checkVkResult vkEnumerateDeviceExtensionProperties(device.vk, nil, addr(extensionCount), nil) if extensionCount > 0: var extensions = newSeq[VkExtensionProperties](extensionCount) checkVkResult vkEnumerateDeviceExtensionProperties(device.vk, nil, addr(extensionCount), extensions.toCPointer) for extension in extensions: result.add(cleanString(extension.extensionName)) proc getFeatures*(device: PhysicalDevice): VkPhysicalDeviceFeatures = assert device.vk.valid device.vk.vkGetPhysicalDeviceFeatures(addr result) proc getSurfaceCapabilities*(device: PhysicalDevice): VkSurfaceCapabilitiesKHR = assert device.vk.valid assert device.surface.valid checkVkResult device.vk.vkGetPhysicalDeviceSurfaceCapabilitiesKHR(device.surface, addr(result)) proc getSurfaceFormats*(device: PhysicalDevice): seq[VkSurfaceFormatKHR] = assert device.vk.valid assert device.surface.valid var n_formats: uint32 checkVkResult vkGetPhysicalDeviceSurfaceFormatsKHR(device.vk, device.surface, addr(n_formats), nil) result = newSeq[VkSurfaceFormatKHR](n_formats) checkVkResult vkGetPhysicalDeviceSurfaceFormatsKHR(device.vk, device.surface, addr(n_formats), result.toCPointer) func filterSurfaceFormat*( formats: seq[VkSurfaceFormatKHR], imageFormat = VK_FORMAT_B8G8R8A8_SRGB, colorSpace = VK_COLOR_SPACE_SRGB_NONLINEAR_KHR ): VkSurfaceFormatKHR = for format in formats: if format.format == imageFormat and format.colorSpace == colorSpace: return format proc filterSurfaceFormat*(device: PhysicalDevice): VkSurfaceFormatKHR = assert device.vk.valid assert device.surface.valid device.getSurfaceFormats().filterSurfaceFormat() proc getSurfacePresentModes*(device: PhysicalDevice): seq[VkPresentModeKHR] = assert device.vk.valid assert device.surface.valid var n_modes: uint32 checkVkResult vkGetPhysicalDeviceSurfacePresentModesKHR(device.vk, device.surface, addr(n_modes), nil) result = newSeq[VkPresentModeKHR](n_modes) checkVkResult vkGetPhysicalDeviceSurfacePresentModesKHR(device.vk, device.surface, addr(n_modes), result.toCPointer) proc getQueueFamilies*(device: PhysicalDevice): seq[QueueFamily] = assert device.vk.valid var nQueuefamilies: uint32 vkGetPhysicalDeviceQueueFamilyProperties(device.vk, addr nQueuefamilies, nil) var queuFamilies = newSeq[VkQueueFamilyProperties](nQueuefamilies) vkGetPhysicalDeviceQueueFamilyProperties(device.vk, addr nQueuefamilies , queuFamilies.toCPointer) for i in 0 ..< nQueuefamilies: result.add QueueFamily( device: device, properties: queuFamilies[i], index: i, flags: queuFamilies[i].queueFlags.toEnums, ) proc canDoGraphics*(family: QueueFamily): bool = VK_QUEUE_GRAPHICS_BIT in family.flags proc canDoPresentation*(family: QueueFamily, surface: VkSurfaceKHR): bool = assert surface.valid var presentation = VkBool32(false) checkVkResult vkGetPhysicalDeviceSurfaceSupportKHR(family.device.vk, family.index, surface, addr presentation) return presentation proc canDoTransfer*(family: QueueFamily): bool = VK_QUEUE_TRANSFER_BIT in family.flags proc filterForGraphicsPresentationQueues*(device: PhysicalDevice): seq[QueueFamily] = var canDoGraphics = false var canDoPresentation = false var queues: Table[uint32, QueueFamily] for family in device.getQueueFamilies(): if family.canDoGraphics: queues[family.index] = family canDoGraphics = true if family.canDoPresentation(device.surface): queues[family.index] = family canDoPresentation = true if canDoGraphics and canDoPresentation: return queues.values.toSeq proc filterGraphics(families: seq[QueueFamily]): seq[QueueFamily] = for family in families: if family.canDoGraphics: result.add family proc filterPresentation(families: seq[QueueFamily], surface: VkSurfaceKHR): seq[QueueFamily] = assert surface.valid for family in families: if family.canDoPresentation(surface): result.add family proc rateGraphics*(device: PhysicalDevice): float = assert device.vk.valid assert device.surface.valid if device.getQueueFamilies().filterGraphics().filterPresentation(device.surface).len == 0: return -1 if not ("VK_KHR_swapchain" in device.getExtensions()): return -1 const deviceTypeMap = [ VK_PHYSICAL_DEVICE_TYPE_OTHER, VK_PHYSICAL_DEVICE_TYPE_CPU, VK_PHYSICAL_DEVICE_TYPE_VIRTUAL_GPU, VK_PHYSICAL_DEVICE_TYPE_INTEGRATED_GPU, VK_PHYSICAL_DEVICE_TYPE_DISCRETE_GPU, ] for (i, devicetype) in enumerate(deviceTypeMap): if device.devicetype == devicetype: result = float(i) proc filterBestGraphics*(devices: seq[PhysicalDevice]): PhysicalDevice = var bestVal = -1'f for device in devices: assert device.vk.valid assert device.surface.valid let rating = device.rateGraphics() if rating > bestVal: bestVal = rating result = device assert bestVal >= 0