Mercurial > games > semicongine
view semicongine/vulkan/swapchain.nim @ 1056:0c0be07b97cc
fix: error, and shorten some code
author | sam <sam@basx.dev> |
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date | Sat, 30 Mar 2024 22:21:47 +0700 |
parents | 4bf4c029b880 |
children | 125f808f8fea |
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import std/options import std/strformat import std/logging import ../core import ./device import ./physicaldevice import ./image import ./framebuffer import ./syncing type Swapchain* = object device*: Device vk*: VkSwapchainKHR dimension*: TVec2[uint32] nImages*: uint32 imageviews*: seq[ImageView] framebuffers*: seq[Framebuffer] currentInFlight*: int currentFramebufferIndex: uint32 queueFinishedFence*: seq[Fence] imageAvailableSemaphore*: seq[Semaphore] renderFinishedSemaphore*: seq[Semaphore] # required for recreation: renderPass: VkRenderPass surfaceFormat: VkSurfaceFormatKHR imageCount: uint32 inFlightFrames*: int presentQueue: Queue proc createSwapchain*( device: Device, renderPass: VkRenderPass, surfaceFormat: VkSurfaceFormatKHR, desiredNumberOfImages = 3'u32, inFlightFrames = 2, oldSwapchain = VkSwapchainKHR(0), vSync = false ): Option[Swapchain] = assert device.vk.valid assert device.physicalDevice.vk.valid assert renderPass.valid assert inFlightFrames > 0 var capabilities = device.physicalDevice.getSurfaceCapabilities() if capabilities.currentExtent.width == 0 or capabilities.currentExtent.height == 0: return none(Swapchain) var imageCount = desiredNumberOfImages # following is according to vulkan specs imageCount = max(imageCount, capabilities.minImageCount) if capabilities.maxImageCount != 0: imageCount = min(imageCount, capabilities.maxImageCount) let hasTripleBuffering = VK_PRESENT_MODE_MAILBOX_KHR in device.physicalDevice.getSurfacePresentModes() var createInfo = VkSwapchainCreateInfoKHR( sType: VK_STRUCTURE_TYPE_SWAPCHAIN_CREATE_INFO_KHR, surface: device.physicalDevice.surface, minImageCount: imageCount, imageFormat: surfaceFormat.format, imageColorSpace: surfaceFormat.colorSpace, imageExtent: capabilities.currentExtent, imageArrayLayers: 1, imageUsage: toBits [VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT], # VK_SHARING_MODE_CONCURRENT no supported currently imageSharingMode: VK_SHARING_MODE_EXCLUSIVE, preTransform: capabilities.currentTransform, compositeAlpha: VK_COMPOSITE_ALPHA_OPAQUE_BIT_KHR, # only used for blending with other windows, can be opaque presentMode: if (vSync or not hasTripleBuffering): VK_PRESENT_MODE_FIFO_KHR else: VK_PRESENT_MODE_MAILBOX_KHR, clipped: true, oldSwapchain: oldSwapchain, ) var swapchain = Swapchain( device: device, surfaceFormat: surfaceFormat, dimension: TVec2[uint32]([capabilities.currentExtent.width, capabilities.currentExtent.height]), inFlightFrames: inFlightFrames, renderPass: renderPass ) if device.vk.vkCreateSwapchainKHR(addr(createInfo), nil, addr(swapchain.vk)) == VK_SUCCESS: var nImages: uint32 checkVkResult device.vk.vkGetSwapchainImagesKHR(swapChain.vk, addr(nImages), nil) swapchain.nImages = nImages var images = newSeq[VkImage](nImages) checkVkResult device.vk.vkGetSwapchainImagesKHR(swapChain.vk, addr(nImages), images.toCPointer) for vkimage in images: let image = VulkanImage(vk: vkimage, format: surfaceFormat.format, device: device) let imageview = image.createImageView() swapChain.imageviews.add imageview swapChain.framebuffers.add device.createFramebuffer(renderPass, [imageview], swapchain.dimension) for i in 0 ..< swapchain.inFlightFrames: swapchain.queueFinishedFence.add device.createFence() swapchain.imageAvailableSemaphore.add device.createSemaphore() swapchain.renderFinishedSemaphore.add device.createSemaphore() debug &"Created swapchain with: {nImages} framebuffers, {inFlightFrames} in-flight frames, {swapchain.dimension.x}x{swapchain.dimension.y}" assert device.firstPresentationQueue().isSome, "No present queue found" swapchain.presentQueue = device.firstPresentationQueue().get result = some(swapchain) else: result = none(Swapchain) proc currentFramebuffer*(swapchain: Swapchain): Framebuffer = assert swapchain.device.vk.valid assert swapchain.vk.valid swapchain.framebuffers[swapchain.currentFramebufferIndex] proc nextFrame*(swapchain: var Swapchain): Option[int] = assert swapchain.device.vk.valid assert swapchain.vk.valid swapchain.currentInFlight = (swapchain.currentInFlight + 1) mod swapchain.inFlightFrames swapchain.queueFinishedFence[swapchain.currentInFlight].wait() let nextImageResult = swapchain.device.vk.vkAcquireNextImageKHR( swapchain.vk, high(uint64), swapchain.imageAvailableSemaphore[swapchain.currentInFlight].vk, VkFence(0), addr(swapchain.currentFramebufferIndex) ) if nextImageResult == VK_SUCCESS: swapchain.queueFinishedFence[swapchain.currentInFlight].reset() result = some(swapchain.currentInFlight) else: result = none(int) proc swap*(swapchain: var Swapchain, queue: Queue, commandBuffer: VkCommandBuffer): bool = assert swapchain.device.vk.valid assert swapchain.vk.valid assert queue.vk.valid var waitSemaphores = [swapchain.imageAvailableSemaphore[swapchain.currentInFlight].vk] waitStages = [VkPipelineStageFlags(VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT)] submitInfo = VkSubmitInfo( sType: VK_STRUCTURE_TYPE_SUBMIT_INFO, waitSemaphoreCount: 1, pWaitSemaphores: addr(waitSemaphores[0]), pWaitDstStageMask: addr(waitStages[0]), commandBufferCount: 1, pCommandBuffers: addr(commandBuffer), signalSemaphoreCount: 1, pSignalSemaphores: addr(swapchain.renderFinishedSemaphore[swapchain.currentInFlight].vk), ) checkVkResult queue.vk.vkQueueSubmit( 1, addr(submitInfo), swapchain.queueFinishedFence[swapchain.currentInFlight].vk ) var presentInfo = VkPresentInfoKHR( sType: VK_STRUCTURE_TYPE_PRESENT_INFO_KHR, waitSemaphoreCount: 1, pWaitSemaphores: addr(swapchain.renderFinishedSemaphore[swapchain.currentInFlight].vk), swapchainCount: 1, pSwapchains: addr(swapchain.vk), pImageIndices: addr(swapchain.currentFramebufferIndex), pResults: nil, ) let presentResult = vkQueuePresentKHR(swapchain.presentQueue.vk, addr(presentInfo)) if presentResult != VK_SUCCESS: return false return true proc destroy*(swapchain: var Swapchain) = assert swapchain.vk.valid for imageview in swapchain.imageviews.mitems: assert imageview.vk.valid imageview.destroy() for framebuffer in swapchain.framebuffers.mitems: assert framebuffer.vk.valid framebuffer.destroy() for i in 0 ..< swapchain.inFlightFrames: assert swapchain.queueFinishedFence[i].vk.valid assert swapchain.imageAvailableSemaphore[i].vk.valid assert swapchain.renderFinishedSemaphore[i].vk.valid swapchain.queueFinishedFence[i].destroy() swapchain.imageAvailableSemaphore[i].destroy() swapchain.renderFinishedSemaphore[i].destroy() swapchain.device.vk.vkDestroySwapchainKHR(swapchain.vk, nil) swapchain.vk.reset() proc recreate*(swapchain: var Swapchain): Option[Swapchain] = assert swapchain.vk.valid assert swapchain.device.vk.valid result = createSwapchain( device = swapchain.device, renderPass = swapchain.renderPass, surfaceFormat = swapchain.surfaceFormat, desiredNumberOfImages = swapchain.imageCount, inFlightFrames = swapchain.inFlightFrames, oldSwapchain = swapchain.vk, )