Mercurial > games > semicongine
view Makefile @ 2:213fdf8d31dd
did: hello world triangle, a bit of code organization
author | Sam <sam@basx.dev> |
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date | Mon, 19 Dec 2022 10:41:20 +0700 |
parents | bb2a7d3a7003 |
children | 5d54ef652619 |
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SOURCES := $(shell find src -name '*.nim') COMPILE_OPTIONS := --path:src --mm:orc --experimental:strictEffects --threads:on DEBUG_OPTIONS := --debugger:native --checks:on --assertions:on RELEASE_OPTIONS := -d:release --checks:off --assertions:off build/debug/linux: mkdir -p $@ build/debug/linux/test: build/debug/linux ${SOURCES} nim c ${COMPILE_OPTIONS} ${DEBUG_OPTIONS} -o:$@ examples/test.nim build/release/linux: mkdir -p $@ build/release/linux/test: build/release/linux ${SOURCES} nim c ${COMPILE_OPTIONS} ${RELEASE_OPTIONS} -o:$@ examples/test.nim # not working yet, need to implement windows window-API # build/debug/windows: # mkdir -p $@ # build/debug/windows/test: build/debug/windows ${SOURCES} # nim c ${COMPILE_OPTIONS} ${DEBUG_OPTIONS} -d:mingw -o:$@ examples/test.nim # build/release/windows: # mkdir -p $@ # build/release/windows/test: build/release/windows ${SOURCES} # nim c ${COMPILE_OPTIONS} ${DEBUG_OPTIONS} -d:mingw -o:$@ examples/test.nim