Mercurial > games > semicongine
view semiconginev2.nim @ 1232:32a977c71ba5
fix: make matrices working correctly
author | sam <sam@basx.dev> |
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date | Fri, 19 Jul 2024 20:00:15 +0700 |
parents | c8e3037aca66 |
children | 841e12f33c47 |
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import std/algorithm import std/dynlib import std/endians import std/enumerate import std/hashes import std/json import std/locks import std/logging import std/marshal import std/math import std/macros import std/monotimes import std/os import std/options import std/parsecfg import std/parseutils import std/paths import std/random import std/sequtils import std/sets import std/strformat import std/streams import std/strutils import std/tables import std/times import std/typetraits import std/unicode include ./semiconginev2/rendering/vulkan/api include ./semiconginev2/core setLogFilter(ENGINE_LOGLEVEL) include ./semiconginev2/resources include ./semiconginev2/events include ./semiconginev2/rendering include ./semiconginev2/storage include ./semiconginev2/input include ./semiconginev2/audio when not defined(NO_CONTRIB): include ./semiconginev2/contrib/steam include ./semiconginev2/contrib/settings include ./semiconginev2/contrib/algorithms/collision include ./semiconginev2/contrib/algorithms/noise include ./semiconginev2/contrib/algorithms/texture_packing