Mercurial > games > semicongine
view semiconginev2/rendering/vulkan/platform/macos.nim @ 1222:3c3d4d7a8ecd compiletime-tests
did: cleanup config file
author | sam <sam@basx.dev> |
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date | Wed, 17 Jul 2024 21:08:15 +0700 |
parents | 56781cc0fc7c |
children |
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type VkMacOSSurfaceCreateInfoMVK* = object sType*: VkStructureType pNext*: pointer flags*: VkMacOSSurfaceCreateFlagsMVK pView*: pointer # extension VK_MVK_macos_surface var vkCreateMacOSSurfaceMVK*: proc(instance: VkInstance, pCreateInfo: ptr VkMacOSSurfaceCreateInfoMVK, pAllocator: ptr VkAllocationCallbacks, pSurface: ptr VkSurfaceKHR): VkResult {.stdcall.} proc loadVK_MVK_macos_surface*(instance: VkInstance) = loadVK_KHR_surface(instance) vkCreateMacOSSurfaceMVK = cast[proc(instance: VkInstance, pCreateInfo: ptr VkMacOSSurfaceCreateInfoMVK, pAllocator: ptr VkAllocationCallbacks, pSurface: ptr VkSurfaceKHR): VkResult {.stdcall.}](vkGetInstanceProcAddr(instance, "vkCreateMacOSSurfaceMVK"))