Mercurial > games > semicongine
view semicongine/vulkan/image.nim @ 840:44ec744fbedc
did: package restructuring according to nimble recommendation for libraries
author | Sam <sam@basx.dev> |
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date | Sat, 02 Dec 2023 22:23:29 +0700 |
parents | |
children | 1ee397815b0b |
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import std/strformat import std/tables import std/logging import ../core import ./device import ./physicaldevice import ./buffer import ./memory import ./commandbuffer type PixelDepth = 1 .. 4 VulkanImage* = object device*: Device vk*: VkImage width*: int # pixel height*: int # pixel depth*: PixelDepth format*: VkFormat usage*: seq[VkImageUsageFlagBits] case memoryAllocated*: bool of false: discard of true: memory*: DeviceMemory VulkanSampler* = object device*: Device vk*: VkSampler ImageView* = object vk*: VkImageView image*: VulkanImage VulkanTexture* = object image*: VulkanImage imageView*: ImageView sampler*: VulkanSampler const DEPTH_FORMAT_MAP = { PixelDepth(1): VK_FORMAT_R8_SRGB, PixelDepth(2): VK_FORMAT_R8G8_SRGB, PixelDepth(3): VK_FORMAT_R8G8B8_SRGB, PixelDepth(4): VK_FORMAT_R8G8B8A8_SRGB, }.toTable proc requirements(image: VulkanImage): MemoryRequirements = assert image.vk.valid assert image.device.vk.valid var req: VkMemoryRequirements image.device.vk.vkGetImageMemoryRequirements(image.vk, addr req) result.size = req.size result.alignment = req.alignment let memorytypes = image.device.physicaldevice.vk.getMemoryProperties().types for i in 0 ..< sizeof(req.memoryTypeBits) * 8: if ((req.memoryTypeBits shr i) and 1) == 1: result.memoryTypes.add memorytypes[i] proc allocateMemory(image: var VulkanImage, requireMappable: bool, preferVRAM: bool, preferAutoFlush: bool) = assert image.device.vk.valid assert image.memoryAllocated == false let requirements = image.requirements() let memoryType = requirements.memoryTypes.selectBestMemoryType( requireMappable=requireMappable, preferVRAM=preferVRAM, preferAutoFlush=preferAutoFlush ) debug "Allocating memory for image: ", image.width, "x", image.height, "x", image.depth, ", ", requirements.size, " bytes of type ", memoryType image = VulkanImage( device: image.device, vk: image.vk, width: image.width, height: image.height, depth: image.depth, format: image.format, usage: image.usage, memoryAllocated: true, memory: image.device.allocate(requirements.size, memoryType), ) checkVkResult image.device.vk.vkBindImageMemory(image.vk, image.memory.vk, VkDeviceSize(0)) proc transitionImageLayout*(image: VulkanImage, oldLayout, newLayout: VkImageLayout) = var barrier = VkImageMemoryBarrier( sType: VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER, oldLayout: oldLayout, newLayout: newLayout, srcQueueFamilyIndex: VK_QUEUE_FAMILY_IGNORED, dstQueueFamilyIndex: VK_QUEUE_FAMILY_IGNORED, image: image.vk, subresourceRange: VkImageSubresourceRange( aspectMask: toBits [VK_IMAGE_ASPECT_COLOR_BIT], baseMipLevel: 0, levelCount: 1, baseArrayLayer: 0, layerCount: 1, ), ) var sourceStage, destinationStage: VkPipelineStageFlagBits if oldLayout == VK_IMAGE_LAYOUT_UNDEFINED and newLayout == VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL: barrier.srcAccessMask = VkAccessFlags(0) barrier.dstAccessMask = toBits [VK_ACCESS_TRANSFER_WRITE_BIT] sourceStage = VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT destinationStage = VK_PIPELINE_STAGE_TRANSFER_BIT elif oldLayout == VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL and newLayout == VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL: barrier.srcAccessMask = toBits [VK_ACCESS_TRANSFER_WRITE_BIT] barrier.dstAccessMask = toBits [VK_ACCESS_SHADER_READ_BIT] sourceStage = VK_PIPELINE_STAGE_TRANSFER_BIT destinationStage = VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT else: raise newException(Exception, "Unsupported layout transition!") withSingleUseCommandBuffer(image.device, false, commandBuffer): vkCmdPipelineBarrier( commandBuffer, toBits [sourceStage], toBits [destinationStage], VkDependencyFlags(0), 0, nil, 0, nil, 1, addr barrier ) proc copy*(src: Buffer, dst: VulkanImage) = assert src.device.vk.valid assert dst.device.vk.valid assert src.device == dst.device assert VK_BUFFER_USAGE_TRANSFER_SRC_BIT in src.usage assert VK_IMAGE_USAGE_TRANSFER_DST_BIT in dst.usage var region = VkBufferImageCopy( bufferOffset: 0, bufferRowLength: 0, bufferImageHeight: 0, imageSubresource: VkImageSubresourceLayers( aspectMask: toBits [VK_IMAGE_ASPECT_COLOR_BIT], mipLevel: 0, baseArrayLayer: 0, layerCount: 1, ), imageOffset: VkOffset3D(x: 0, y: 0, z: 0), imageExtent: VkExtent3D(width: uint32(dst.width), height: uint32(dst.height), depth: 1) ) withSingleUseCommandBuffer(src.device, true, commandBuffer): commandBuffer.vkCmdCopyBufferToImage( src.vk, dst.vk, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, 1, addr region ) # currently only usable for texture access from shader proc createImage*(device: Device, width, height: int, depth: PixelDepth, data: pointer): VulkanImage = assert device.vk.valid assert width > 0 assert height > 0 assert depth != 2 assert data != nil let size = width * height * depth result.device = device result.width = width result.height = height result.depth = depth result.format = DEPTH_FORMAT_MAP[depth] result.usage = @[VK_IMAGE_USAGE_TRANSFER_DST_BIT, VK_IMAGE_USAGE_SAMPLED_BIT] var imageInfo = VkImageCreateInfo( sType: VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO, imageType: VK_IMAGE_TYPE_2D, extent: VkExtent3D(width: uint32(width), height: uint32(height), depth: 1), mipLevels: 1, arrayLayers: 1, format: result.format, tiling: VK_IMAGE_TILING_OPTIMAL, initialLayout: VK_IMAGE_LAYOUT_UNDEFINED, usage: toBits result.usage, sharingMode: VK_SHARING_MODE_EXCLUSIVE, samples: VK_SAMPLE_COUNT_1_BIT, ) checkVkResult device.vk.vkCreateImage(addr imageInfo, nil, addr result.vk) result.allocateMemory(requireMappable=false, preferVRAM=true, preferAutoFlush=false) result.transitionImageLayout(VK_IMAGE_LAYOUT_UNDEFINED, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL) var stagingBuffer = device.createBuffer(size=size, usage=[VK_BUFFER_USAGE_TRANSFER_SRC_BIT], requireMappable=true, preferVRAM=false, preferAutoFlush=true) stagingBuffer.setData(src=data, size=size) stagingBuffer.copy(result) result.transitionImageLayout(VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL) stagingBuffer.destroy() proc destroy*(image: var VulkanImage) = assert image.device.vk.valid assert image.vk.valid image.device.vk.vkDestroyImage(image.vk, nil) if image.memoryAllocated: assert image.memory.vk.valid image.memory.free image = VulkanImage( device: image.device, vk: image.vk, width: image.width, height: image.height, depth: image.depth, format: image.format, usage: image.usage, memoryAllocated: false, ) image.vk.reset proc createSampler*(device: Device, sampler: Sampler): VulkanSampler = assert device.vk.valid var samplerInfo = VkSamplerCreateInfo( sType: VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO, magFilter: sampler.magnification, minFilter: sampler.minification, addressModeU: sampler.wrapModeS, addressModeV: sampler.wrapModeT, addressModeW: VK_SAMPLER_ADDRESS_MODE_REPEAT, anisotropyEnable: device.enabledFeatures.samplerAnisotropy, maxAnisotropy: device.physicalDevice.properties.limits.maxSamplerAnisotropy, borderColor: VK_BORDER_COLOR_INT_OPAQUE_BLACK, unnormalizedCoordinates: VK_FALSE, compareEnable: VK_FALSE, compareOp: VK_COMPARE_OP_ALWAYS, mipmapMode: VK_SAMPLER_MIPMAP_MODE_LINEAR, mipLodBias: 0, minLod: 0, maxLod: 0, ) result.device = device checkVkResult device.vk.vkCreateSampler(addr samplerInfo, nil, addr result.vk) proc destroy*(sampler: var VulkanSampler) = assert sampler.device.vk.valid assert sampler.vk.valid sampler.device.vk.vkDestroySampler(sampler.vk, nil) sampler.vk.reset proc createImageView*( image: VulkanImage, imageviewtype=VK_IMAGE_VIEW_TYPE_2D, baseMipLevel=0'u32, levelCount=1'u32, baseArrayLayer=0'u32, layerCount=1'u32 ): ImageView = assert image.device.vk.valid assert image.vk.valid var createInfo = VkImageViewCreateInfo( sType: VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO, image: image.vk, viewType: imageviewtype, format: image.format, components: VkComponentMapping( r: VK_COMPONENT_SWIZZLE_IDENTITY, g: VK_COMPONENT_SWIZZLE_IDENTITY, b: VK_COMPONENT_SWIZZLE_IDENTITY, a: VK_COMPONENT_SWIZZLE_IDENTITY, ), subresourceRange: VkImageSubresourceRange( aspectMask: VkImageAspectFlags(VK_IMAGE_ASPECT_COLOR_BIT), baseMipLevel: baseMipLevel, levelCount: levelCount, baseArrayLayer: baseArrayLayer, layerCount: layerCount, ), ) result.image = image checkVkResult image.device.vk.vkCreateImageView(addr(createInfo), nil, addr(result.vk)) proc destroy*(imageview: var ImageView) = assert imageview.image.device.vk.valid assert imageview.vk.valid imageview.image.device.vk.vkDestroyImageView(imageview.vk, nil) imageview.vk.reset() func `$`*(texture: VulkanTexture): string = &"VulkanTexture({texture.image.width}x{texture.image.height})" proc uploadTexture*(device: Device, texture: Texture): VulkanTexture = assert device.vk.valid result.image = createImage(device=device, width=texture.image.width, height=texture.image.height, depth=4, data=addr texture.image.imagedata[0][0]) result.imageView = result.image.createImageView() result.sampler = result.image.device.createSampler(texture.sampler) proc destroy*(texture: var VulkanTexture) = texture.image.destroy() texture.imageView.destroy() texture.sampler.destroy()