view semicongine.nimble @ 363:451b7ccfe722

improve 2D collision, add some vector functionality, allow shaders/pipelines to be ordered for deterministic rendering order
author Sam <sam@basx.dev>
date Sun, 01 Oct 2023 20:53:35 +0700
parents d7b7f6292300
children eaf084ba80e5
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# Package

version       = "0.2.0"
author        = "Sam <sam@basx.dev"
description   = "Hobby game engine, for games that run on semiconductor engines"
license       = "MIT"
srcDir        = "src"
backend       = "c"

# Dependencies

requires "nim >= 1.6.10"
requires "winim"
requires "x11"
requires "zippy"