view tests/test_resources.nim @ 363:451b7ccfe722

improve 2D collision, add some vector functionality, allow shaders/pipelines to be ordered for deterministic rendering order
author Sam <sam@basx.dev>
date Sun, 01 Oct 2023 20:53:35 +0700
parents 5f6d3511ef79
children 1ab09f8cc68d
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import std/streams

import semicongine

proc main() =
  echo "Mods available: ", modList()
  for modName in modList():
    echo modName, ":"
    selectedMod = modName
    for i in walkResources():
      echo "  ", i, ": ", loadResource(i).readAll().len

when isMainModule:
  main()