Mercurial > games > semicongine
view src/semicongine.nim @ 326:4ec852355750
fix: many issues, better mesh-handling, still need to cope with different binding numbers when using different pipelines...
author | Sam <sam@basx.dev> |
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date | Fri, 25 Aug 2023 00:29:51 +0700 |
parents | 6dab370d1758 |
children | 2942ec187cbe |
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import semicongine/core export core import semicongine/audio import semicongine/animation import semicongine/engine import semicongine/collision import semicongine/scene import semicongine/events import semicongine/mesh import semicongine/renderer import semicongine/resources import semicongine/settings import semicongine/text import semicongine/platform/window import semicongine/vulkan export audio export animation export engine export collision export scene export events export mesh export renderer export resources export settings export text export window export vulkan