Mercurial > games > semicongine
view tests/test_vector.nim @ 934:638138ba622e
fix: windows paths
author | sam <sam@basx.dev> |
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date | Mon, 25 Mar 2024 07:52:24 -0700 |
parents | c73224f9d38f |
children | 71315636ba82 |
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import random import semicongine proc echoInfo[T](v: TVec2[T] or TVec3[T] or TVec4[T]) = echo v echo " Length: ", v.length when T is SomeFloat: echo " Normlized: ", v.normalized echo " negated: ", -v proc echoAdd[T, U](v1: T, v2: U) = echo v1, " + ", v2, " = ", v1 + v2 proc echoSub[T, U](v1: T, v2: U) = echo v1, " - ", v2, " = ", v1 - v2 proc echoMul[T, U](v1: T, v2: U) = echo v1, " * ", v2, " = ", v1 * v2 proc echoDiv[T, U](v1: T, v2: U) = echo v1, " / ", v2, " = ", v1 / v2 proc echoDot[T, U](v1: T, v2: U) = echo v1, " o ", v2, " = ", v1.dot(v2) proc echoCross[T, U](v1: T, v2: U) = echo v1, " x ", v2, " = ", v1.cross(v2) proc randVec2I(): auto = newVec2(rand(1 .. 10), rand(1 .. 10)) proc randVec2F(): auto = newVec2(rand(10'f) + 0.01, rand(10'f) + 0.01) proc randVec3I(): auto = newVec3(rand(1 .. 10), rand(1 .. 10), rand(1 .. 10)) proc randVec3F(): auto = newVec3(rand(10'f) + 0.01, rand(10'f) + 0.01, rand( 10'f) + 0.01) proc randVec4I(): auto = newVec4(rand(1 .. 10), rand(1 .. 10), rand(1 .. 10), rand(1 .. 10)) proc randVec4F(): auto = newVec4(rand(10'f) + 0.01, rand(10'f) + 0.01, rand( 10'f) + 0.01, rand(10'f) + 0.01) proc testVector() = echoInfo(randVec2I()) echoInfo(randVec2F()) echoInfo(randVec3I()) echoInfo(randVec3F()) echoInfo(randVec4I()) echoInfo(randVec4F()) # test math operations vector-vector echoAdd(randVec2I(), randVec2I()) echoAdd(randVec2F(), randVec2F()) echoAdd(randVec3I(), randVec3I()) echoAdd(randVec3F(), randVec3F()) echoAdd(randVec4I(), randVec4I()) echoAdd(randVec4F(), randVec4F()) echoSub(randVec2I(), randVec2I()) echoSub(randVec2F(), randVec2F()) echoSub(randVec3I(), randVec3I()) echoSub(randVec3F(), randVec3F()) echoSub(randVec4I(), randVec4I()) echoSub(randVec4F(), randVec4F()) echoMul(randVec2I(), randVec2I()) echoMul(randVec2F(), randVec2F()) echoMul(randVec3I(), randVec3I()) echoMul(randVec3F(), randVec3F()) echoMul(randVec4I(), randVec4I()) echoMul(randVec4F(), randVec4F()) echoDiv(randVec2I(), randVec2I()) echoDiv(randVec2F(), randVec2F()) echoDiv(randVec3I(), randVec3I()) echoDiv(randVec3F(), randVec3F()) echoDiv(randVec4I(), randVec4I()) echoDiv(randVec4F(), randVec4F()) echoDot(randVec2I(), randVec2I()) echoDot(randVec2F(), randVec2F()) echoDot(randVec3I(), randVec3I()) echoDot(randVec3F(), randVec3F()) echoDot(randVec4I(), randVec4I()) echoDot(randVec4F(), randVec4F()) echoCross(randVec3I(), randVec3I()) echoCross(randVec3F(), randVec3F()) # test math operations vector-scalar echoAdd(randVec2I(), rand(1 .. 10)) echoAdd(randVec2F(), rand(10'f)) echoAdd(randVec3I(), rand(1 .. 10)) echoAdd(randVec3F(), rand(10'f)) echoAdd(randVec4I(), rand(1 .. 10)) echoAdd(randVec4F(), rand(10'f)) echoSub(randVec2I(), rand(1 .. 10)) echoSub(randVec2F(), rand(10'f)) echoSub(randVec3I(), rand(1 .. 10)) echoSub(randVec3F(), rand(10'f)) echoSub(randVec4I(), rand(1 .. 10)) echoSub(randVec4F(), rand(10'f)) echoMul(randVec2I(), rand(1 .. 10)) echoMul(randVec2F(), rand(10'f)) echoMul(randVec3I(), rand(1 .. 10)) echoMul(randVec3F(), rand(10'f)) echoMul(randVec4I(), rand(1 .. 10)) echoMul(randVec4F(), rand(10'f)) echoDiv(randVec2I(), rand(1 .. 10)) echoDiv(randVec2F(), rand(10'f)) echoDiv(randVec3I(), rand(1 .. 10)) echoDiv(randVec3F(), rand(10'f)) echoDiv(randVec4I(), rand(1 .. 10)) echoDiv(randVec4F(), rand(10'f)) # test math operations scalar-vector echoAdd(rand(1 .. 10), randVec2I()) echoAdd(rand(10'f), randVec2F()) echoAdd(rand(1 .. 10), randVec3I()) echoAdd(rand(10'f), randVec3F()) echoAdd(rand(1 .. 10), randVec4I()) echoAdd(rand(10'f), randVec4F()) echoSub(rand(1 .. 10), randVec2I()) echoSub(rand(10'f), randVec2F()) echoSub(rand(1 .. 10), randVec3I()) echoSub(rand(10'f), randVec3F()) echoSub(rand(1 .. 10), randVec4I()) echoSub(rand(10'f), randVec4F()) echoMul(rand(1 .. 10), randVec2I()) echoMul(rand(10'f), randVec2F()) echoMul(rand(1 .. 10), randVec3I()) echoMul(rand(10'f), randVec3F()) echoMul(rand(1 .. 10), randVec4I()) echoMul(rand(10'f), randVec4F()) echoDiv(rand(1 .. 10), randVec2I()) echoDiv(rand(10'f), randVec2F()) echoDiv(rand(1 .. 10), randVec3I()) echoDiv(rand(10'f), randVec3F()) echoDiv(rand(1 .. 10), randVec4I()) echoDiv(rand(10'f), randVec4F()) # test attribute syntax sugar echo "float2int ", to[int](randVec2F()) echo "int2float ", to[float](randVec2I()) echo "float2int ", to[int](randVec3F()) echo "int2float ", to[float](randVec3I()) echo "float2int ", to[int](randVec3F()) echo "int2float ", to[float](randVec3I()) echo "V3I.x: ", randVec3I().x echo "V3I.y: ", randVec3I().y echo "V3F.z: ", randVec3F().z echo "V3I.r: ", randVec3I().r echo "V3I.g: ", randVec3I().g echo "V3F.b: ", randVec3F().b # test setters var v1 = randVec2I(); v1.x = 1 ; v1.y = 2 ; v1.r = 3 ; v1.g = 4 v1.xy = randVec2I() ; v1.yx = randVec2I() ; v1.rg = randVec2I() ; v1.gr = randVec2I() var v2 = randVec2F(); v2.x = 1.0 ; v2.y = 2.0 ; v2.r = 3.0 ; v2.g = 4.0 v2.xy = randVec2F() ; v2.yx = randVec2F() ; v2.rg = randVec2F() ; v2.gr = randVec2F() var v3 = randVec3I(); v3.x = 1 ; v3.y = 2 ; v3.z = 3 ; v3.r = 4 ; v3.g = 5 ; v3.b = 6 v3.xyz = randVec3I() ; v3.rgb = randVec3I() var v4 = randVec3F(); v4.x = 1.0 ; v4.y = 2.0 ; v4.z = 3.0 ; v4.r = 4.0 ; v4.g = 5.0 ; v4.b = 6.0 v4.xyz = randVec3F() ; v4.rgb = randVec3F() var v5 = randVec4I(); v5.x = 1 ; v5.y = 2 ; v5.z = 3; v5.w = 4 ; v5.r = 5 ; v5.g = 6 ; v5.b = 7 ; v5.a = 8 v5.xyzw = randVec4I() ; v5.rgba = randVec4I() var v6 = randVec4F(); v6.x = 1.0 ; v6.y = 2.0 ; v6.z = 3.0 ; v6.w = 4.0 ; v6.r = 5.0 ; v6.g = 6.0 ; v6.b = 7.0 ; v6.a = 8.0 v6.xyzw = randVec4F() ; v6.rgba = randVec4F() echo "V2I.xx: ", randVec2I().xx echo "V2I.yx: ", randVec2I().xy echo "V2F.xx: ", randVec2F().xx echo "V2F.yx: ", randVec2F().yx echo "V2I.rr: ", randVec2I().rr echo "V2I.gr: ", randVec2I().gr echo "V2F.rr: ", randVec2F().rr echo "V2F.gr: ", randVec2F().gr echo "V3I.yyy: ", randVec3I().yyy echo "V3I.yxz: ", randVec3I().xyz echo "V3F.yyy: ", randVec3F().yyy echo "V3F.yxz: ", randVec3F().yxz echo "V3I.ggg: ", randVec3I().ggg echo "V3I.grb: ", randVec3I().grb echo "V3F.ggg: ", randVec3F().ggg echo "V3F.grb: ", randVec3F().grb echo "V4I.zzzz: ", randVec4I().zzzz echo "V4I.yxzw: ", randVec4I().xyzw echo "V4F.zzzz: ", randVec4F().zzzz echo "V4F.yxzw: ", randVec4F().yxzw echo "V4I.bbbb: ", randVec4I().bbbb echo "V4I.grba: ", randVec4I().grba echo "V4F.bbbb: ", randVec4F().bbbb echo "V4F.grba: ", randVec4F().grba echo "X: ", X echo "Y: ", Y echo "Z: ", Z echo "X: ", Xi echo "Y: ", Yi echo "Z: ", Zi randomize() testVector()