Mercurial > games > semicongine
view semicongine.nimble @ 192:659992f14dd6
add: textures now support in shader via scene data, also: improved config handling a bit, more to come
author | Sam <sam@basx.dev> |
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date | Sat, 06 May 2023 23:06:33 +0700 |
parents | 062b03d5d094 |
children | 93f661a20f74 |
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# Package version = "0.1.0" author = "Sam <sam@basx.dev" description = "Hobby game engine, for games that run on semiconductor engines" license = "MIT" srcDir = "src" # Dependencies requires "nim >= 1.6.10" requires "winim" requires "xlib"