Mercurial > games > semicongine
view semiconginev2/old/resources/font.nim @ 1231:70f6c1cfe005
add: incomplete cube demo
author | sam <sam@basx.dev> |
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date | Thu, 18 Jul 2024 23:48:57 +0700 |
parents | 56781cc0fc7c |
children |
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import std/tables import std/strutils import std/strformat import std/streams import std/os import std/unicode import std/logging import ../core/vector import ../core/imagetypes import ../core/fonttypes import ../algorithms {.emit: "#define STBTT_STATIC".} {.emit: "#define STB_TRUETYPE_IMPLEMENTATION".} {.emit: "#include \"" & currentSourcePath.parentDir() & "/stb_truetype.h\"".} type stbtt_fontinfo {.importc, incompleteStruct.} = object proc stbtt_InitFont(info: ptr stbtt_fontinfo, data: ptr char, offset: cint): cint {.importc, nodecl.} proc stbtt_ScaleForPixelHeight(info: ptr stbtt_fontinfo, pixels: cfloat): cfloat {.importc, nodecl.} proc stbtt_GetCodepointBitmap(info: ptr stbtt_fontinfo, scale_x: cfloat, scale_y: cfloat, codepoint: cint, width, height, xoff, yoff: ptr cint): cstring {.importc, nodecl.} # proc stbtt_GetCodepointBitmapBox(info: ptr stbtt_fontinfo, codepoint: cint, scale_x, scale_y: cfloat, ix0, iy0, ix1, iy1: ptr cint) {.importc, nodecl.} proc stbtt_GetCodepointHMetrics(info: ptr stbtt_fontinfo, codepoint: cint, advance, leftBearing: ptr cint) {.importc, nodecl.} proc stbtt_GetCodepointKernAdvance(info: ptr stbtt_fontinfo, ch1, ch2: cint): cint {.importc, nodecl.} proc stbtt_FindGlyphIndex(info: ptr stbtt_fontinfo, codepoint: cint): cint {.importc, nodecl.} proc stbtt_GetFontVMetrics(info: ptr stbtt_fontinfo, ascent, descent, lineGap: ptr cint) {.importc, nodecl.} proc free(p: pointer) {.importc.} proc ReadTrueType*(stream: Stream, name: string, codePoints: seq[Rune], lineHeightPixels: float32): Font = var indata = stream.readAll() fontinfo: stbtt_fontinfo if stbtt_InitFont(addr fontinfo, addr indata[0], 0) == 0: raise newException(Exception, "An error occured while loading PNG file") result.name = name result.fontscale = float32(stbtt_ScaleForPixelHeight(addr fontinfo, cfloat(lineHeightPixels))) var ascent, descent, lineGap: cint stbtt_GetFontVMetrics(addr fontinfo, addr ascent, addr descent, addr lineGap) result.lineHeight = float32(ascent - descent) * result.fontscale result.lineAdvance = float32(ascent - descent + lineGap) * result.fontscale # ensure all codepoints are available in the font for codePoint in codePoints: if stbtt_FindGlyphIndex(addr fontinfo, cint(codePoint)) == 0: warn &"Loading font {name}: Codepoint '{codePoint}' ({cint(codePoint)}) has no glyph" var topOffsets: Table[Rune, int] images: seq[Image[GrayPixel]] let empty_image = NewImage[GrayPixel](1, 1, [0'u8]) for codePoint in codePoints: var width, height: cint offX, offY: cint let data = stbtt_GetCodepointBitmap( addr fontinfo, result.fontscale, result.fontscale, cint(codePoint), addr width, addr height, addr offX, addr offY ) topOffsets[codePoint] = offY if char(codePoint) in UppercaseLetters: result.capHeight = float32(height) if codePoint == Rune('x'): result.xHeight = float32(height) if width > 0 and height > 0: var bitmap = newSeq[GrayPixel](width * height) for i in 0 ..< width * height: bitmap[i] = GrayPixel(data[i]) images.add NewImage[GrayPixel](width.uint32, height.uint32, bitmap) else: images.add empty_image free(data) let packed = Pack(images) result.fontAtlas = Texture( name: name & "_texture", isGrayscale: true, grayImage: packed.atlas, sampler: FONTSAMPLER_SOFT, ) let w = float32(packed.atlas.width) let h = float32(packed.atlas.height) for i in 0 ..< codePoints.len: let codePoint = codePoints[i] image = images[i] coord = (x: float32(packed.coords[i].x), y: float32(packed.coords[i].y)) iw = float32(image.width) ih = float32(image.height) # horizontal spaces: var advance, leftBearing: cint stbtt_GetCodepointHMetrics(addr fontinfo, cint(codePoint), addr advance, addr leftBearing) result.glyphs[codePoint] = GlyphInfo( dimension: NewVec2f(float32(image.width), float32(image.height)), uvs: [ NewVec2f((coord.x + 0.5) / w, (coord.y + ih - 0.5) / h), NewVec2f((coord.x + 0.5) / w, (coord.y + 0.5) / h), NewVec2f((coord.x + iw - 0.5) / w, (coord.y + 0.5) / h), NewVec2f((coord.x + iw - 0.5) / w, (coord.y + ih - 0.5) / h), ], topOffset: float32(topOffsets[codePoint]), leftOffset: float32(leftBearing) * result.fontscale, advance: float32(advance) * result.fontscale, ) for codePointAfter in codePoints: result.kerning[(codePoint, codePointAfter)] = float32(stbtt_GetCodepointKernAdvance( addr fontinfo, cint(codePoint), cint(codePointAfter) )) * result.fontscale