Mercurial > games > semicongine
view semicongine.nim @ 1295:76ca976804d0
fix: scale x to keep aspect ratio instead of y
author | sam <sam@basx.dev> |
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date | Mon, 05 Aug 2024 17:17:31 +0700 |
parents | 01138e6257dd |
children | 1feaa8a97acf |
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import std/algorithm import std/dynlib import std/endians import std/enumerate import std/hashes import std/json import std/locks import std/logging import std/marshal import std/math import std/macros import std/monotimes import std/os import std/options import std/parsecfg import std/parseutils import std/paths import std/random import std/sequtils import std/sets import std/strformat import std/streams import std/strutils import std/tables import std/times import std/typetraits import std/unicode include ./semicongine/rendering/vulkan/api include ./semicongine/core setLogFilter(ENGINE_LOGLEVEL) include ./semicongine/resources include ./semicongine/image include ./semicongine/events include ./semicongine/rendering include ./semicongine/storage include ./semicongine/input include ./semicongine/audio # texture packing is required for font atlas include ./semicongine/contrib/algorithms/texture_packing include ./semicongine/text include ./semicongine/gltf when not defined(WITHOUT_CONTRIB): include ./semicongine/contrib/steam include ./semicongine/contrib/settings include ./semicongine/contrib/algorithms/collision include ./semicongine/contrib/algorithms/noise