Mercurial > games > semicongine
view semicongine.nimble @ 998:7e89c8fe57a8
did: add name for material types and fix shader-materialtype-compatability check
author | sam <sam@basx.dev> |
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date | Sat, 13 Apr 2024 11:09:02 +0700 |
parents | 4e487f06378b |
children | 967b8fa81b6b |
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# Package # name = "semicongine" version = "0.3.0" author = "Sam <sam@basx.dev>" description = "Game engine, for games that run on semiconductor engines" license = "MIT" backend = "c" if detectOS(Linux): foreignDep "zip" foreignDep "unzip" # required for builds using steam foreignDep "libstdc++6:i386" foreignDep "libc6:i386" requires "nim >= 2.0" requires "winim" requires "x11" # also requires libx11-dev e.g. on debian systems requires "zippy" requires "db_connector"