Mercurial > games > semicongine
view semicongine.nim @ 447:7ebcf22ec87f
did: always use FIFO swapchain mode, as recommended in a talk on the Vulkan youtube channel (except you know what you are doing, which is cleary not the case here)
author | Sam <sam@basx.dev> |
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date | Tue, 05 Mar 2024 14:26:46 +0700 |
parents | e13b75bff00c |
children | c66503386e8b |
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import std/tables export tables # necessary to use some features without weird compilation error import semicongine/core export core import semicongine/audio import semicongine/animation import semicongine/engine import semicongine/collision import semicongine/scene import semicongine/events import semicongine/material import semicongine/mesh import semicongine/noise import semicongine/panel import semicongine/renderer import semicongine/resources import semicongine/settings import semicongine/text import semicongine/platform/window import semicongine/vulkan export audio export animation export engine export collision export scene export events export material export mesh export noise export panel export renderer export resources export settings export text export window export vulkan