Mercurial > games > semicongine
view tests/test_storage.nim @ 1364:8f774d9c2518 default tip
fix: change implementation to allow for easier reload of whole engine
author | sam <sam@basx.dev> |
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date | Tue, 05 Nov 2024 23:28:25 +0700 |
parents | df3c075e5dea |
children |
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import std/strformat import ../semicongine proc testSimple(storage: StorageType) = const TEST_VALUE = 42 const KEY = "test" # get default assert storage.load(KEY, 0) == default(type(TEST_VALUE)) # save and load custom store(storage, KEY, TEST_VALUE) assert storage.load(KEY, 0) == TEST_VALUE proc stressTest(storage: StorageType) = for i in 1 .. 10000: let key = &"key-{i}" store(storage, key, i) assert storage.load(key, 0) == i proc main() = SystemStorage.purge() echo "SystemStorage: Testing simple store/load" SystemStorage.testSimple() UserStorage.purge() echo "UserStorage: Testing simple store/load" UserStorage.testSimple() echo "Stress test with 10'000 saves/loads" SystemStorage.stressTest() SystemStorage.purge() UserStorage.purge() when isMainModule: main()