Mercurial > games > semicongine
view semicongine.nimble @ 251:9289776cd61c
fix: add descriptor pool per scene, use zippy instead of zip
author | sam <sam@basx.dev> |
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date | Wed, 24 May 2023 01:30:36 +0700 |
parents | 5f6d3511ef79 |
children | f31d848ab551 |
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# Package version = "0.2.0" author = "Sam <sam@basx.dev" description = "Hobby game engine, for games that run on semiconductor engines" license = "MIT" srcDir = "src" backend = "c" # Dependencies requires "nim >= 1.6.10" requires "winim" requires "xlib" requires "zip"