Mercurial > games > semicongine
view semicongine.nimble @ 682:9767dec81193
did: update progress, change roadmap to use glTF instead of OBJ (this seems to be super cool!)
author | Sam <sam@basx.dev> |
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date | Sat, 13 May 2023 19:32:28 +0700 |
parents | 496b328faa43 |
children | 5f6d3511ef79 |
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# Package version = "0.2.0" author = "Sam <sam@basx.dev" description = "Hobby game engine, for games that run on semiconductor engines" license = "MIT" srcDir = "src" backend = "c" # Dependencies requires "nim >= 1.6.10" requires "winim" requires "xlib" requires "zippy"