Mercurial > games > semicongine
view semicongine.nim @ 409:a430b5febe22
did: improve dynamic array, mesh and material APIs a ton, changes in material attributes are now detected and will trigger uniform-updates
author | Sam <sam@basx.dev> |
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date | Sun, 07 Jan 2024 00:56:44 +0700 |
parents | e76822e943af |
children | e13b75bff00c |
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import std/tables export tables # necessary to use some features without weird compilation error import semicongine/core export core import semicongine/audio import semicongine/animation import semicongine/engine import semicongine/collision import semicongine/scene import semicongine/events import semicongine/material import semicongine/mesh import semicongine/noise import semicongine/renderer import semicongine/resources import semicongine/settings import semicongine/text import semicongine/platform/window import semicongine/vulkan export audio export animation export engine export collision export scene export events export material export mesh export noise export renderer export resources export settings export text export window export vulkan