Mercurial > games > semicongine
view semicongine/storage.nim @ 1429:ab01c577d91c
fix: some more import-stuff
author | sam <sam@basx.dev> |
---|---|
date | Sat, 11 Jan 2025 15:34:21 +0700 |
parents | 3b8a736c45a7 |
children |
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import std/marshal import std/os import std/paths import std/strformat import std/tables import ./core import ./thirdparty/db_connector/db_sqlite const STORAGE_NAME = Path("storage.db") const DEFAULT_KEY_VALUE_TABLE_NAME = "shelf" proc path(storageType: StorageType): Path = case storageType of SystemStorage: Path(getAppDir()) / STORAGE_NAME of UserStorage: string(Path(getDataDir()) / Path(AppName())).createDir() Path(getDataDir()) / Path(AppName()) / STORAGE_NAME proc ensureExists(storageType: StorageType) = if storageType in engine().db: return engine().db[storageType] = open(string(storageType.path), "", "", "") proc ensureExists(storageType: StorageType, table: string) = storageType.ensureExists() engine().db[storageType].exec( sql( &"""CREATE TABLE IF NOT EXISTS {table} ( key TEXT NOT NULL UNIQUE, value TEXT NOT NULL )""" ) ) proc store*[T]( storageType: StorageType, key: string, value: T, table = DEFAULT_KEY_VALUE_TABLE_NAME, ) = storageType.ensureExists(table) engine().db[storageType].exec( sql( &"""INSERT INTO {table} VALUES(?, ?) ON CONFLICT(key) DO UPDATE SET value=excluded.value """ ), key, $$value, ) proc load*[T]( storageType: StorageType, key: string, default: T, table = DEFAULT_KEY_VALUE_TABLE_NAME, ): T = storageType.ensureExists(table) let dbResult = engine().db[storageType].getValue( sql(&"""SELECT value FROM {table} WHERE key = ? """), key ) if dbResult == "": return default return to[T](dbResult) proc list*[T]( storageType: StorageType, table = DEFAULT_KEY_VALUE_TABLE_NAME ): seq[string] = storageType.ensureExists(table) for row in engine().db[storageType].fastRows(sql(&"""SELECT key FROM {table}""")): result.add row[0] proc purge*(storageType: StorageType) = storageType.path().string.removeFile()