Mercurial > games > semicongine
view semicongine.nimble @ 1357:b95d19124e90
add: allow manual swapchain recreation, will likely also need another function to pass in a new renderpass
author | sam <sam@basx.dev> |
---|---|
date | Sat, 02 Nov 2024 16:49:09 +0700 |
parents | 76b8455cad5e |
children |
line wrap: on
line source
# Package version = "0.5.0" author = "Sam <sam@basx.dev>" description = "Game engine, for games that run on semiconductor engines" license = "MIT" backend = "c" if detectOS(Linux): # required for packaging, on windows we use powershell foreignDep "zip" foreignDep "unzip" # required for builds using steam foreignDep "libstdc++6:i386" foreignDep "libc6:i386" foreignDep "libx11-dev" requires "nim >= 2.0" requires "zippy"