Mercurial > games > semicongine
view semiconginev2/rendering/platform/windows.nim @ 1256:bfb75c934f4e
add: window focus handling, improve window api a bit
author | sam <sam@basx.dev> |
---|---|
date | Sun, 28 Jul 2024 17:33:41 +0700 |
parents | b0f4c8ccd49a |
children |
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import ../../../thirdparty/winim/winim/inc/[windef, winuser, wincon, winbase] import ../../../thirdparty/winim/winim/[winstr, utils] const REQUIRED_PLATFORM_EXTENSIONS = @["VK_KHR_win32_surface"] const KeyTypeMap* = { VK_ESCAPE: Key.Escape, VK_F1: F1, VK_F2: F2, VK_F3: F3, VK_F4: F4, VK_F5: F5, VK_F6: F6, VK_F7: F7, VK_F8: F8, VK_F9: F9, VK_F10: F10, VK_F11: F11, VK_F12: F12, VK_OEM_3: NumberRowExtra1, int('0'): `0`, int('1'): `1`, int('2'): `2`, int( '3'): `3`, int('4'): `4`, int('5'): `5`, int('6'): `6`, int('7'): `7`, int('8'): `8`, int('9'): `9`, VK_OEM_MINUS: NumberRowExtra2, VK_OEM_PLUS: NumberRowExtra3, int('A'): A, int('B'): B, int('C'): C, int('D'): D, int('E'): E, int('F'): F, int('G'): G, int('H'): H, int('I'): I, int('J'): J, int('K'): K, int( 'L'): L, int('M'): M, int('N'): N, int('O'): O, int('P'): P, int('Q'): Q, int('R'): R, int('S'): S, int('T'): T, int('U'): U, int('V'): V, int( 'W'): W, int('X'): X, int('Y'): Y, int('Z'): Z, VK_TAB: Tab, VK_CAPITAL: CapsLock, VK_LSHIFT: ShiftL, VK_SHIFT: ShiftL, VK_RSHIFT: ShiftR, VK_LCONTROL: CtrlL, VK_CONTROL: CtrlL, VK_RCONTROL: CtrlR, VK_LWIN: SuperL, VK_RWIN: SuperR, VK_LMENU: AltL, VK_RMENU: AltR, VK_SPACE: Space, VK_RETURN: Enter, VK_BACK: Backspace, VK_OEM_4: LetterRow1Extra1, VK_OEM_6: LetterRow1Extra2, VK_OEM_5: LetterRow2Extra3, VK_OEM_1: LetterRow2Extra1, VK_OEM_7: LetterRow2Extra2, VK_OEM_COMMA: LetterRow3Extra1, VK_OEM_PERIOD: LetterRow3Extra2, VK_OEM_2: LetterRow3Extra3, VK_UP: Up, VK_DOWN: Down, VK_LEFT: Left, VK_RIGHT: Right, VK_PRIOR: PageUp, VK_NEXT: PageDown, VK_HOME: Home, VK_END: End, VK_INSERT: Insert, VK_DELETE: Key.Delete, }.toTable type NativeWindow* = object hinstance*: HINSTANCE hwnd*: HWND g_wpPrev: WINDOWPLACEMENT # sorry, have to use module-global variable to capture windows events var currentEvents: seq[Event] template CheckWin32Result*(call: untyped) = let value = call if value == 0: raise newException(Exception, "Win32 error: " & astToStr(call) & " returned " & $value) let andCursorMask = [0xff] xorCursorMask = [0x00] invisibleCursor = CreateCursor(0, 0, 0, 1, 1, pointer(addr andCursorMask), pointer(addr xorCursorMask)) defaultCursor = LoadCursor(0, IDC_ARROW) var currentCursor = defaultCursor proc MapLeftRightKeys(key: INT, lparam: LPARAM): INT = case key of VK_SHIFT: MapVirtualKey(UINT((lParam and 0x00ff0000) shr 16), MAPVK_VSC_TO_VK_EX) of VK_CONTROL: if (lParam and 0x01000000) == 0: VK_LCONTROL else: VK_RCONTROL of VK_MENU: if (lParam and 0x01000000) == 0: VK_LMENU else: VK_RMENU else: key proc WindowHandler(hwnd: HWND, uMsg: UINT, wParam: WPARAM, lParam: LPARAM): LRESULT {.stdcall.} = case uMsg of WM_DESTROY: currentEvents.add(Event(eventType: EventType.Quit)) of WM_KEYDOWN, WM_SYSKEYDOWN: let key = MapLeftRightKeys(INT(wParam), lParam) currentEvents.add(Event(eventType: KeyPressed, key: KeyTypeMap.getOrDefault(key, Key.UNKNOWN))) of WM_KEYUP, WM_SYSKEYUP: let key = MapLeftRightKeys(INT(wParam), lParam) currentEvents.add(Event(eventType: KeyReleased, key: KeyTypeMap.getOrDefault(key, Key.UNKNOWN))) of WM_LBUTTONDOWN: currentEvents.add(Event(eventType: MousePressed, button: MouseButton.Mouse1)) of WM_LBUTTONUP: currentEvents.add(Event(eventType: MouseReleased, button: MouseButton.Mouse1)) of WM_MBUTTONDOWN: currentEvents.add(Event(eventType: MousePressed, button: MouseButton.Mouse2)) of WM_MBUTTONUP: currentEvents.add(Event(eventType: MouseReleased, button: MouseButton.Mouse2)) of WM_RBUTTONDOWN: currentEvents.add(Event(eventType: MousePressed, button: MouseButton.Mouse3)) of WM_RBUTTONUP: currentEvents.add(Event(eventType: MouseReleased, button: MouseButton.Mouse3)) of WM_MOUSEMOVE: currentEvents.add(Event(eventType: MouseMoved, x: GET_X_LPARAM(lParam), y: GET_Y_LPARAM(lParam))) of WM_MOUSEWHEEL: currentEvents.add(Event(eventType: MouseWheel, amount: float32(GET_WHEEL_DELTA_WPARAM(wParam)) / WHEEL_DELTA)) of WM_SIZING: currentEvents.add(Event(eventType: ResizedWindow)) of WM_SIZE: if wParam == SIZE_MINIMIZED: currentEvents.add(Event(eventType: MinimizedWindow)) elif wParam == SIZE_RESTORED: currentEvents.add(Event(eventType: RestoredWindow)) of WM_SETFOCUS: currentEvents.add(Event(eventType: GotFocus)) of WM_KILLFOCUS: currentEvents.add(Event(eventType: LostFocus)) of WM_SETCURSOR: if LOWORD(lParam) == HTCLIENT: SetCursor(currentCursor) return 1 else: return DefWindowProc(hwnd, uMsg, wParam, lParam) else: return DefWindowProc(hwnd, uMsg, wParam, lParam) proc CreateWindow*(title: string): NativeWindow = when DEBUG: AllocConsole() discard stdin.reopen("conIN$", fmRead) discard stdout.reopen("conOUT$", fmWrite) discard stderr.reopen("conOUT$", fmWrite) result.hInstance = HINSTANCE(GetModuleHandle(nil)) var windowClassName = T"EngineWindowClass" windowName = T(title) windowClass = WNDCLASSEX( cbSize: UINT(WNDCLASSEX.sizeof), lpfnWndProc: WindowHandler, hInstance: result.hInstance, lpszClassName: windowClassName, hcursor: currentCursor, ) if(RegisterClassEx(addr(windowClass)) == 0): raise newException(Exception, "Unable to register window class") result.hwnd = CreateWindowEx( DWORD(0), windowClassName, windowName, DWORD(WS_OVERLAPPEDWINDOW), CW_USEDEFAULT, CW_USEDEFAULT, CW_USEDEFAULT, CW_USEDEFAULT, HMENU(0), HINSTANCE(0), result.hInstance, nil ) result.g_wpPrev.length = UINT(sizeof(WINDOWPLACEMENT)) discard result.hwnd.ShowWindow(SW_SHOW) proc SetTitle*(window: NativeWindow, title: string) = window.hwnd.SetWindowText(T(title)) # inspired by the one and only, Raymond Chen # https://devblogs.microsoft.com/oldnewthing/20100412-00/?p=14353 proc SetFullscreen*(window: var NativeWindow, enable: bool) = let dwStyle: DWORD = GetWindowLong(window.hwnd, GWL_STYLE) if enable: var mi = MONITORINFO(cbSize: DWORD(sizeof(MONITORINFO))) if GetWindowPlacement(window.hwnd, addr window.g_wpPrev) and GetMonitorInfo(MonitorFromWindow(window.hwnd, MONITOR_DEFAULTTOPRIMARY), addr mi): SetWindowLong(window.hwnd, GWL_STYLE, dwStyle and (not WS_OVERLAPPEDWINDOW)) SetWindowPos(window.hwnd, HWND_TOP, mi.rcMonitor.left, mi.rcMonitor.top, mi.rcMonitor.right - mi.rcMonitor.left, mi.rcMonitor.bottom - mi.rcMonitor.top, SWP_NOOWNERZORDER or SWP_FRAMECHANGED) else: SetWindowLong(window.hwnd, GWL_STYLE, dwStyle or WS_OVERLAPPEDWINDOW) SetWindowPlacement(window.hwnd, addr window.g_wpPrev) SetWindowPos(window.hwnd, HWND(0), 0, 0, 0, 0, SWP_NOMOVE or SWP_NOSIZE or SWP_NOZORDER or SWP_NOOWNERZORDER or SWP_FRAMECHANGED) proc ShowSystemCursor*(window: NativeWindow, value: bool) = if value == true: currentCursor = defaultCursor SetCursor(currentCursor) else: currentCursor = invisibleCursor SetCursor(currentCursor) proc Destroy*(window: NativeWindow) = discard proc Size*(window: NativeWindow): (int, int) = var rect: RECT CheckWin32Result GetWindowRect(window.hwnd, addr(rect)) (int(rect.right - rect.left), int(rect.bottom - rect.top)) proc PendingEvents*(window: NativeWindow): seq[Event] = # empty queue currentEvents = newSeq[Event]() var msg: MSG # fill queue while PeekMessage(addr(msg), window.hwnd, 0, 0, PM_REMOVE): TranslateMessage(addr(msg)) DispatchMessage(addr(msg)) return currentEvents proc GetMousePosition*(window: NativeWindow): Option[Vec2f] = var p: POINT let res = GetCursorPos(addr(p)) if res: return some(Vec2f([float32(p.x), float32(p.y)])) return none(Vec2f) proc SetMousePosition*(window: NativeWindow, x, y: int) = CheckWin32Result SetCursorPos(x, y) proc CreateNativeSurface*(instance: VkInstance, window: NativeWindow): VkSurfaceKHR = assert instance.Valid var surfaceCreateInfo = VkWin32SurfaceCreateInfoKHR( sType: VK_STRUCTURE_TYPE_WIN32_SURFACE_CREATE_INFO_KHR, hinstance: cast[HINSTANCE](window.hinstance), hwnd: cast[HWND](window.hwnd), ) checkVkResult vkCreateWin32SurfaceKHR(instance, addr(surfaceCreateInfo), nil, addr(result))