Mercurial > games > semicongine
view semiconginev2/core/buildconfig.nim @ 1219:c61658d2d227 compiletime-tests
del: old test file
author | sam <sam@basx.dev> |
---|---|
date | Wed, 17 Jul 2024 21:03:30 +0700 |
parents | 56781cc0fc7c |
children | 55896320c8bf |
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const ENGINENAME = "semicongine" # checks required build options: static: assert compileOption("threads"), ENGINENAME & " requires --threads=on" assert defined(nimPreviewHashRef), ENGINENAME & " requires -d:nimPreviewHashRef" if defined(release) or defined(windows): assert compileOption("app", "gui"), ENGINENAME & " requires --app=gui for release builds and all windows builds" if defined(linux): assert defined(VK_USE_PLATFORM_XLIB_KHR), ENGINENAME & " requires --d:VK_USE_PLATFORM_XLIB_KHR for linux builds" elif defined(windows): assert defined(VK_USE_PLATFORM_WIN32_KHR), ENGINENAME & " requires --d:VK_USE_PLATFORM_WIN32_KHR for windows builds" else: assert false, "trying to build on unsupported platform" # build configuration # ===================== # compile-time defines, usefull for build-dependent settings # can be overriden with compiler flags, e.g. -d:Foo=42 -d:Bar=false # pramas: {.intdefine.} {.strdefine.} {.booldefine.} # root of where settings files will be searched # must be relative (to the directory of the binary) const DEBUG* {.booldefine.} = not defined(release) const CONFIGROOT* {.strdefine.}: string = "." assert not isAbsolute(CONFIGROOT) const CONFIGEXTENSION* {.strdefine.}: string = "ini" # by default enable hot-reload of runtime-configuration only in debug builds const CONFIGHOTRELOAD* {.booldefine.}: bool = DEBUG # milliseconds to wait between checks for settings hotreload const CONFIGHOTRELOADINTERVAL* {.intdefine.}: int = 1000 # log level const LOGLEVEL {.strdefine.}: string = "Warn" const ENGINE_LOGLEVEL* = parseEnum[Level]("lvl" & LOGLEVEL) # resource bundleing settings, need to be configured per project const PACKAGETYPE* {.strdefine.}: string = "exe" # dir, zip, exe static: assert PACKAGETYPE in ["dir", "zip", "exe"], ENGINENAME & " requires one of -d:PACKAGETYPE=dir -d:PACKAGETYPE=zip -d:PACKAGETYPE=exe"