Mercurial > games > semicongine
view semiconginev2/rendering/vulkan/platform/vi.nim @ 1219:c61658d2d227 compiletime-tests
del: old test file
author | sam <sam@basx.dev> |
---|---|
date | Wed, 17 Jul 2024 21:03:30 +0700 |
parents | 56781cc0fc7c |
children |
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type VkViSurfaceCreateInfoNN* = object sType*: VkStructureType pNext*: pointer flags*: VkViSurfaceCreateFlagsNN window*: pointer # extension VK_NN_vi_surface var vkCreateViSurfaceNN*: proc(instance: VkInstance, pCreateInfo: ptr VkViSurfaceCreateInfoNN, pAllocator: ptr VkAllocationCallbacks, pSurface: ptr VkSurfaceKHR): VkResult {.stdcall.} proc loadVK_NN_vi_surface*(instance: VkInstance) = loadVK_KHR_surface(instance) vkCreateViSurfaceNN = cast[proc(instance: VkInstance, pCreateInfo: ptr VkViSurfaceCreateInfoNN, pAllocator: ptr VkAllocationCallbacks, pSurface: ptr VkSurfaceKHR): VkResult {.stdcall.}](vkGetInstanceProcAddr(instance, "vkCreateViSurfaceNN"))