Mercurial > games > semicongine
view config.nims @ 1211:d9799f74f5a7 compiletime-tests
did: cleanup and enable all tests
author | sam <sam@basx.dev> |
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date | Wed, 17 Jul 2024 00:33:32 +0700 |
parents | 2e0b527c2753 |
children | 3c3d4d7a8ecd |
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import std/strformat import std/strutils import std/os import semicongine/build # TODO: totally update this file!! switch("nimblePath", "nimbledeps/pkgs2") switch("define", "nimPreviewHashRef") task build_dev, "build dev": semicongine_build_switches(buildname = "dev") setCommand "c" let outdir = semicongine_builddir(buildname = "dev") semicongine_pack(outdir, bundleType = "exe", resourceRoot = "tests/resources", withSteam = false) task build_dev_zip, "build dev zip": semicongine_build_switches(buildname = "dev") setCommand "c" let outdir = semicongine_builddir(buildname = "dev") semicongine_pack(outdir, bundleType = "zip", resourceRoot = "tests/resources", withSteam = false) task build_dev_dir, "build dev dir": semicongine_build_switches(buildname = "dev") setCommand "c" let outdir = semicongine_builddir(buildname = "dev") semicongine_pack(outdir, bundleType = "dir", resourceRoot = "tests/resources", withSteam = false) task build_release, "build release": switch "define", "release" switch "app", "gui" semicongine_build_switches(buildname = "release") setCommand "c" let outdir = semicongine_builddir(buildname = "release") semicongine_pack(outdir, bundleType = "exe", resourceRoot = "tests/resources", withSteam = false) task build_all_debug, "build all examples for debug": for file in listFiles("examples"): if file.endsWith(".nim"): exec(&"nim build {file}") task build_all_release, "build all examples for release": for file in listFiles("examples"): if file.endsWith(".nim"): exec(&"nim build -d:release {file}") task test_all, "Run all test programs": for file in listFiles("tests"): if file.endsWith(".nim") and not file.endsWith("test_resources.nim"): exec(&"nim build_dev --run {file}") exec("nim build_dev --run tests/test_resources.nim") exec("nim build_dev_zip --run tests/test_resources.nim") exec("nim build_dev_dir --run tests/test_resources.nim") task example_all, "Run all example programs": for file in listFiles("examples"): if file.endsWith(".nim"): exec(&"nim build_dev --run {file}") task publish, "publish all build": for file in listDirs("build/debug/linux"): exec(&"scp -r {file} sam@mail.basx.dev:/var/www/public.basx.dev/semicongine/debug/linux/") for file in listDirs("build/release/linux"): exec(&"scp -r {file} sam@mail.basx.dev:/var/www/public.basx.dev/semicongine/release/linux/") for file in listDirs("build/debug/windows"): exec(&"scp -r {file} sam@mail.basx.dev:/var/www/public.basx.dev/semicongine/debug/windows/") for file in listDirs("build/release/windows"): exec(&"scp -r {file} sam@mail.basx.dev:/var/www/public.basx.dev/semicongine/release/windows/") task glslangValidator, "Download glslangValidator (required for linux compilation)": let dirname = "/tmp/glslang_download" exec &"mkdir -p {dirname}" exec &"cd {dirname} && wget https://github.com/KhronosGroup/glslang/releases/download/master-tot/glslang-master-linux-Release.zip" exec &"cd {dirname} && unzip *.zip" exec &"mv {dirname}/bin/glslangValidator examples/" exec &"rm -rf {dirname}" task glslangValidator_exe, "Download glslangValidator.exe (required for windows compilation)": # TODO: make this work on windows let dirname = "/tmp/glslang_download" exec &"mkdir -p {dirname}" exec &"cd {dirname} && wget https://github.com/KhronosGroup/glslang/releases/download/master-tot/glslang-master-windows-x64-Release.zip" exec &"cd {dirname} && unzip *.zip" exec &"mv {dirname}/bin/glslangValidator.exe examples/" exec &"rm -rf {dirname}" task run_all, "Run all binaries": for file in listFiles("build/debug/linux"): exec file for file in listFiles("build/release/linux"): exec file for file in listFiles("build/debug/windows"): exec &"wine {file}" for file in listFiles("build/release/windows"): exec &"wine {file}" task get_vulkan_wrapper, "Download vulkan wrapper": exec &"curl https://raw.githubusercontent.com/nimgl/nimgl/master/src/nimgl/vulkan.nim > src/semicongine/vulkan/c_api.nim" task generate_vulkan_api, "Generate Vulkan API": selfExec &"c -d:ssl --run src/vulkan_api/vulkan_api_generator.nim" mkDir "src/semicongine/vulkan/" mkDir "src/semicongine/core/" cpFile "src/vulkan_api/output/api.nim", "src/semicongine/core/api.nim" cpDir "src/vulkan_api/output/platform", "src/semicongine/vulkan/platform" if getCommand() in ["c", "compile", "r", "dump", "check", "idetools"]: if defined(linux): --d: VK_USE_PLATFORM_XLIB_KHR if defined(windows): --d: VK_USE_PLATFORM_WIN32_KHR