Mercurial > games > semicongine
view tests/test_vulkan_wrapper.nim @ 94:f036546f5ea2
add: device, surface and refactoring
author | Sam <sam@basx.dev> |
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date | Tue, 28 Feb 2023 23:51:07 +0700 |
parents | cb773e81032f |
children | b9fc90de1450 |
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import semicongine/vulkan import semicongine/platform/window when isMainModule: # print basic driver infos echo "Layers" for layer in getLayers(): echo " " & layer echo "Instance extensions" for extension in getInstanceExtensions(): echo " " & extension # create instance var instance = createInstance( vulkanVersion=VK_MAKE_API_VERSION(0, 1, 3, 0), instanceExtensions= @["VK_EXT_debug_utils"], layers= @["VK_LAYER_KHRONOS_validation"] ) var debugger = instance.createDebugMessenger() # create surface var thewindow = createWindow("Test") var surface = instance.createSurface(thewindow) # diagnostic output echo "Devices" for device in instance.getPhysicalDevices(): echo " " & $device echo " Extensions" for extension in device.getExtensions(): echo " " & $extension echo " Queue families" for queueFamily in device.getQueueFamilies(): echo " " & $queueFamily echo " Surface present modes" for mode in device.getSurfacePresentModes(surface): echo " " & $mode echo " Surface formats" for format in device.getSurfaceFormats(surface): echo " " & $format # create devices var devices: seq[Device] for physicalDevice in instance.getPhysicalDevices(): devices.add physicalDevice.createDevice([], [], physicalDevice.getQueueFamilies(surface).filterForGraphicsPresentationQueues()) # cleanup surface.destroy() for device in devices.mitems: device.destroy() debugger.destroy() instance.destroy()