Mercurial > games > semicongine
view semicongine.nim @ 1117:f951a42dbb5b
fix: some mesh attributes will be handled automatically, ignore them when doing mesh-material-shader compatability-check
author | sam <sam@basx.dev> |
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date | Tue, 16 Apr 2024 00:36:39 +0700 |
parents | 7283373b3a22 |
children | 73b572f82a1f d4a18591fd78 |
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import std/tables export tables # necessary to use some features without weird compilation error import semicongine/core export core import semicongine/audio import semicongine/animation import semicongine/engine import semicongine/collision import semicongine/scene import semicongine/events import semicongine/material import semicongine/mesh import semicongine/noise import semicongine/panel import semicongine/renderer import semicongine/resources import semicongine/settings import semicongine/steam import semicongine/storage import semicongine/text import semicongine/platform/window import semicongine/vulkan export audio export animation export engine export collision export scene export events export material export mesh export noise export panel export renderer export resources export settings export steam export storage export text export window export vulkan