Mercurial > games > semicongine
graph
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fix: font-rendering alignment, still something off with positioningWed, 18 Dec 2024 23:39:54 +0700, by sam
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did: try to add text-anchorWed, 18 Dec 2024 00:11:40 +0700, by sam
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did: add horizontal advancment for glyph renderingMon, 16 Dec 2024 23:58:35 +0700, by sam
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did: finished basic implementation of new glyph-rendering systemMon, 16 Dec 2024 00:27:40 +0700, by sam
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did: continue a lot on glyph rendererSun, 15 Dec 2024 00:21:12 +0700, by sam
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sync from bedroom to officeSat, 14 Dec 2024 17:17:51 +0700, by sam
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autocommitSat, 14 Dec 2024 16:34:02 +0700, by sam
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autocommitSat, 14 Dec 2024 16:33:24 +0700, by sam
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autocommitSat, 14 Dec 2024 16:32:26 +0700, by sam
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autocommitSat, 14 Dec 2024 16:32:03 +0700, by sam
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autocommitSat, 14 Dec 2024 16:31:37 +0700, by sam
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autocommitSat, 14 Dec 2024 16:30:46 +0700, by sam
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autocommitSat, 14 Dec 2024 16:30:07 +0700, by sam
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autocommitSat, 14 Dec 2024 16:29:06 +0700, by sam
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autocommitSat, 14 Dec 2024 16:27:26 +0700, by sam
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autocommitSat, 14 Dec 2024 16:10:48 +0700, by sam
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autocommitSat, 14 Dec 2024 16:10:29 +0700, by sam
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autocommitSat, 14 Dec 2024 16:10:01 +0700, by sam
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autocommitSat, 14 Dec 2024 15:52:29 +0700, by sam
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mergeSat, 14 Dec 2024 15:47:07 +0700, by sam
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autocommitSat, 14 Dec 2024 15:41:23 +0700, by sam
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sync to notebook in bedroomSat, 14 Dec 2024 13:51:28 +0700, by sam
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did: make progress on new glyph-rendering systemThu, 12 Dec 2024 23:54:49 +0700, by sam
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did: merge shit?Thu, 12 Dec 2024 21:35:34 +0700, by sam
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did: continue working on new glyph-rendererThu, 12 Dec 2024 19:17:43 +0700, by sam
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fix: make text-tests buildable againSun, 08 Dec 2024 22:00:31 +0700, by sam
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mergeSun, 08 Dec 2024 08:21:27 +0700, by sam
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fix: arrays with last element 0 not parsableSun, 08 Dec 2024 08:20:36 +0700, by sam
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did: make vector distinct from arrays, better code for compile-time handling of descriptorsSat, 07 Dec 2024 21:34:24 +0700, by sam
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did: start with new glyph-rendererFri, 06 Dec 2024 22:48:25 +0700, by sam